1325 readersApple’s iPhone 3.0 OS and Google’s Android run recent branches of the Open Source WebKit browser. To this end, they are able to support technologies that are only just making it to desktop browsers. In this article you can learn how you can build Web sites that target iPhone and Android Web browsers.
6344 readersIn the previous article Apple let us know that they are relaxing the App Store Review Guidelines. This is great moment and Adobe could not miss it. Adobe’s Packager for iPhone is already available in the Flash Professional CS5 and Adobe is resuming development on it. Although this is a big step forward, Apple’s restriction
3022 readersWell I'm disappointed in Apple again. First no Flash on the iPhone now the Actionscript -> Objective C cross compiler as part of CS5 is banned.As a Flex developer this is really disappointing and although we actually have a almost complete working version of our app in Objective C we are already working on a
874 readersFollowing my recent post musing as to The Real Reason Flash Isn’t on Apple’s iPhone?, more news of how Apple is tightening its grip over the iPhone, its developers and its users began to filter through. I don't think there could be any confusion as to the intentions of Apple and the control they have
2352 readersI recently got a Nexus One phone and I’m very excited about the development potential with AIR, Flash Player and Android! Since this is a whole new world to me, I thought I would write up a post summarizing my first experience with Android mobile development. I had ventured down the iPhone/Objective-C path awhile back
2181 readersSteve Jobs recently weighed in on Apple’s change to the iPhone & iPad TOS - in short, iPhone and iPad applications must be “originally written” in C/C++/Objective-C — which is seen as another sleight against Adobe Flash. The response comes...
2022 readersLet me also spill my opinion about section 3.3.1 of the iPhone Developer Program License Agreement, which states before:3.3.1 - Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs.And became as of iPhone SDK 4.0 Beta:3.3.1 - Applications may only use Documented APIs
1882 readersBy now you have surely heard all the hullabaloo around Apple Adobe and iPhone/iPad development. Until recently, Apple's position was understandable from a business perspective, in that, if they allowed Flash applications to run on the iPhone, iPhone...
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