17466 readersI create 3D particle demo with Away3D and Flint. I like star and cloudy particle. demo (Require Flash Player 11.1) source (FlashDevelop Project) Usage Library Away3D 4.0 alpha Flint 4.0.1 Frocessing 0.6 Flash Player 10 vs Flash Player 11 I have created same demo with Papervision3D and Stardust. Please compare these demo. ▼Flash Player 10
6065 readersStarling goodies round-up: GPU Based Snow Starling vector textures: Part #1, Part #2 Simple 2D game framework based on Starling AcheGesture - Opensource Gesture Framework for Flash PanelScroll developed with Starling ( demo: here ) Starling Filter Playground updated to Feathers 1.0 Beta and Starling 1.3 RC Basic example of how to throw objects in Starling
6362 readersStarling goodies round-up: AIR AS3 Starling abstract Touch Scroll Boosting Starling 1.3 performance by 50% Integrate a webcam/video with Starling Firefly - in4ray Gaming Development Kit SpriterAS - Play Spriter Animations with Starling Starling Extra Large Sprite Performance Test Creating dynamic TextureAtlas’s in Starling 3D Clouds implementation CRT Monitor Effect 2.0 for LaboratoryGames’s Television Game
7336 readersDr. Woo’s Twisted Clone Shop Dr. Woo’s Twisted Clone Shop is a puzzle/matching game in which you attempt to clone various kinds of animals, anything from a gold fish to a unicorn. We were able to use many tools, libraries and solutions contributed by the Starling Community to build this game and I would like
5034 readersI’m sure Stage3D is not foreign to most readers; it’s the new API that gives AS3 programmers access to the GPU. However, coding against opcodes in Stage3D may not be everyone’s preferred choice, so it’s fortunate that there’s a shortcut: Starling, a library developed to encapsulate this low level programming to make it much easier.
11831 readersThis is the second article that I convert to Stage3D from classic Flash 3D. I created four Stage3D demos, these source code are here. Time Remap Demo demo (Require Flash Player 11) source I remake from Papervision3D Time Stretch demo. Usage library Alternativa3D 8.17.0 BetweenAS3 Text Particle Demo demo (Require Flash Player 11) source /
7287 readersI’ve just posted up a new video on Vimeo covering how to update the Flex SDK to provide access to the new Flash Player Stage3D APIs as well as how I link the Starling framework to my 2D game projects. You can view the screencast here. Related ItemsCreating Particle Effects For Starling On WindowsFree Graphics
7075 readersI’ve just posted up a new video on Vimeo covering how to update the Flex SDK to provide access to the new Flash Player Stage3D APIs as well as how I link the Starling framework to my 2D game projects. You can view the screencast here. Related ItemsCreating Particle Effects For Starling On WindowsFree Graphics
15480 readersFor this Workshop, we’re doing a Coding Challenge! It can be tricky to sit down and practise new coding techniques, so here’s a fun exercise that’ll help you learn how to use particle effects by giving you some ideas for what to do with them. Update: I’ve added my own demo to the post, complete
6552 readersWith the release of the Starling framework for 2D game development utilizing Flash Player 11′s Stage3D API, you can now leverage hardware rendered particle based effects, like fire, smoke, lasers, explosions etc. Now, if you’re on OS X then you can use applications like Particle Designer by 712 to create your effects and export the
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