11657 readersIn this Quick Tip, we’ll take on run-time Error 2044, the un-handled IO error. It’s actually very simple, but it plagues even experienced developers, so we’ll go in-depth and turn everyone here into IO error ninjas. Step 1: Setting up the Problem Let’s start by setting up some code in a Flash file that produces error
13364 readersTwice a month, we revisit some of our readers’ favorite posts from throughout the history of Activetuts+. This tutorial was first published in March, 2010. In this tutorial, we will create a custom class which breaks a picture into a thousand pieces and simulates a wind blowing them away. I created this project purely with
9161 readers//In this Quick Tip we are going to be using the ColorMatrixFilter and BlurFilter to create a Motion Trail effect. We found this awesome author thanks to FlashGameLicense.com, the place to buy and sell Flash games. Final Result Preview Let’s take a look at the final result we will be working towards: Step 1: Create
6673 readersFire effects can be difficult to create, as they require advanced use of ActionScript and can take a lot of time to accomplish. In this Quick Tip, I’ll introduce you to an ActionScript class that will help you speed up the process. Final Result Preview Let’s take a look at the final result we will
9358 readersA very common ActionScript error is Error 1120, the “undefined property” error. In fact, this may be the most common compile-time error. Its cause is very simple, but there are a number of ways it can actually be induced. We’ll take a quick tour of some of the scenarios in which you’ll encounter
3804 readersIn this Quick Tip, I’ll show you how to get and display the Flash Player Version using ActionScript. Let’s take a look! Final Result Preview Here’s the final result we will be working towards: Step 1: Brief Overview Using the Capabilities class, we’ll get the Flash Player version and Operating System then display them in a series of TextFields. Step
8412 readersWe present a custom AS3 WoodTexture class for creating wood-textured display objects completely from code. The class creates a Sprite with the same shape and mouse interactivity as any source Sprite that you pass to
4633 readersWe present a custom AS3 WoodTexture class for creating wood-textured display objects completely from code. The class creates a Sprite with the same shape and mouse interactivity as any source Sprite that you pass to the constructor. The very realistic ...
25322 readersIn this tutorial I will introduce a class by Senocular.com that allows easy movement of game characters with minimal code. Final Result Preview In the SWF you’ll see a spaceship; use your Left, Right, Up, and Down arrow keys to move it. Step 1: Explanation of KeyObject.as When ActionScript 3.0 came out we lost the functionality of AS2′s Key.isDown()
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