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9098 readersIn today’s game critique, Matt Porter takes a look at the new hit tower defense game, Keeper of the Grove, developed by BooblyC.
Overview
Tower Defense games have always been a popular genre, especially for the casual / web demographic. This popularity has lead me to playing some pretty amazing Tower Defense games, as well as some
713 readersSimple tower defense has just gotten so much more complex in this second
version which will sure be a tough to try to beat, so take all the
experience from the first game and best of luck to you in the simple tower
defense 2 game.Category:Flash Games TutorialsAuthor: y3gamesclubDate: September 28, 2010
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11596 readers
Hey Flash Developers, welcome to the second part of my Tower Defense Game tutorial. In the first part, we developed the basic mechanism of creating turrets and making them shoot towards the point of mouse click. But that’s not what turrets are for! In this part we’ll extend the game to include enemies, basic artificial
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17037 readersIn this Premium tutorial, you’ll learn to use a physics engine to power a Bloons-style Flash game, in which a squirrel throws acorns at a grid of balloons to try to pop as many as possible.
Premium Preview
Let’s take a look at the result we will be working towards:
One of the
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11867 readers
Hey Flash developers! In this tutorial series we are going to go through the process of developing a very basic Tower Defense game. In this first part of the series, we’ll learn how to deploy turrets on the game field, give them the ability to aim at an object (in this case, the mouse) and
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2450 readersYou probably know Grant Skinner from all his amazing Flash work. Recently Grant has been experimenting a lot with HTML5 and he also worked on PiratesLoveDaisies.com, a tower defense game built with HTML5 and Javascript. At FITC in Amsterdam I asked him about his experiences with HTML5 and his thoughts on the HTML5 vs Flash
10120 readers
Age of Defenders is a tower defense game for browser (Win, Linux, Mac), iPad, Android and soon to be launched on BlackBerry PlayBook. The game is built with Flash and ported to tablets with Adobe AIR. It has practice mode and multiplayer mode via RTMP (via Flash Media Server) and RTMFP (P2P). Multiplayer is actually
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5200 readersRaphaël Roux, the author of Claytus Hood Tower Defense, explains how to create a Flex level editor, save levels on a database, add Facebook connect, build a community, and more!
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6581 readersIf you’re a gamer that keeps an eye on new Kickstarter projects, you’ve probably heard of Energy Hook – a game all about swinging from skyscraper to skyscraper and running along walls. It’s created by the technical director and designer of Spider-Man 2: The Game, Jamie Fristrom, and shares the same core game mechanic, but
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15419 readersI just updated the release builds Flextras AutoComplete Flex Component. This is a minor update, and includes a fix for a bug that only showed up in Flex 4.5. The Free Edition Download now includes both the Flex 4.5 and Flex 4 version. You can read the ...