11140 readersA real time 3D engine for Adobe Flash optimized for games and animations. Flare3D bridges the gap between Autodesk 3Ds Max and Adobe Flash through an integrated explorer.
4715 readersYou know I love Sokoban game. This is a prototype of a Flash 3D Sokoban made with Flare3D. Flare3D is a real time 3D engine for Flash and Flex optimized for games and animations. My plan is to create this simple prototype with various Flash 3D engines, then compare them with ease of use, performances
8147 readersDevelopers should consider the Flare toolkit for amazing, interactive, and animated visualizations. This article has a video, sample code, and power tips on using the Flare Visualization Toolkit. Flare can be used in Flash and Flex to render complex interactive graphics and topologies.. visualizations that you cannot do with Adobe's charting packages. Flare is an
13675 readersI just uploaded a new tutorial that shows you how to get started with the Flare3D engine. Flare3D is one of the most polished and easy-to-use Stage3D frameworks. In the tutorial I import a 3D character and get it move around the world. I plan on doing more tutorials on this engine including how to
6191 readersIt’s been a while since i wrote my last post about Flare3D. meanwhile, i get a several chance to use Flare3D to practical project. so i’m very excited to prove Flare3D’s power in practical project. until recently, i thought Alternativa3D 7.0 was the most powerful 3D engine in Flash. but while they don’t release their
4919 readersMessi Matrix 2012 (Stage3D / Flare3D) All of Leo Messi’s 2012 goals, games and highlights captured in the Messi Matrix. Dive in to this digital data visualization to find & filter all aspects of his record breaking facts and stats in real-time 3D.
2902 readersAs promised, after the Flash 3D Sokoban prototype with Flare3D, here comes the Away3D version. The code needs to be optimized and above all I want to make Away3D and Flare3D codes as similar as possible so I will be able to compare them and show you the differences. This is the Away3D source code:
9088 readersFlare3D FLSL online editorFrom Michael Ivanov:“A while ago I wrote a flash app that could be used to write and test shader programs in real time using Flare2D shading language(FLSL).For those who don’t know what FLSL is take a look at my previous articles.Essentially ,the main advantage of it is the ability to write shaders
6828 readersFlump - Flash animations on your GPU Flump converts Flash keyframe animations into texture atlases and XML or JSON that can be easily integrated into any scene graph-based 2D game engine. Flump runtimes exist for a growing number of game engines, including Starling.
18875 readersRAVE AI is an upcoming artificial intelligence framework for Flash/AS3 by Tomas Vymazal from Brno, Czech Republic. The main purpose of this framework are 2D/3D first person shooter games and other sort of games that require agent simulation. It supports JSON finite state machine definition, so you can predefine the behavior of agents. Next to
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