13231 readersAs ActionScript 3.0 grows and changes, we can apply the old design patterns and begin looking for new patters to accommodate some changes.Chandima and I have exhausted the set of design patterns that the Gang of Four published in 1995, and we even started looking at the new design patterns developed for parallel programming in
4635 readersParallel Loops The first //P Design Pattern in the Parallel Programming with Microsoft.NET: Design Patterns for Decomposition and Coordination on Multicore Architectures (or //P_DP book) is something they call Parallel Loops. After reading the chapter ...
2910 readersParallel Loops The first //P Design Pattern in the Parallel Programming with Microsoft.NET: Design Patterns for Decomposition and Coordination on Multicore Architectures (or //P_DP book) is something they call Parallel Loops. After reading the chapter ...
6801 readersFree //P Book In looking at Parallel Loops as a design pattern in Parallel Programming with Microsoft .NET: Design Patterns for Decomposition and Coordination on Multicore Architectures, I found myself asking about the different participants. All that ...
14715 readersThibault Imbert Lets the Cat Out of the Bag In a recent post I tweeted on Thibault Imbert’s post at ByteArray.org about a sneak preview of Adobe’s strategy with ActionScript Workers for concurrency. Some of you may have read it, and I thought I’d follow up with a graphic novel of Thimbault’s post. Some of
19547 readersThe annual meeting of the world’s most influential and best programmers can be found at OOPSLA (Object-Oriented Programming, Systems, Languages & Applications.) In the early 1990s, it was at OOPSLA meetings that the Gang of Four first began spooling out the design patterns that became the core of their book, Design Patterns. Ever since I
2772 readersLast we I participated in the eSeminar series “Going Multiscreen with the Flash Platform”and some of the presentations have been recorded and assets uploaded. All are worth watching, (especially Thibault’s on optimizing web content). Best Practices in Optimizing Web Content Thibault Imbert: @thibault_imbert, http://www.bytearray.org Slides Recording: Coming soon The Quickest Way to Build Cross-Platform Apps
7111 readersRemember Monocle, the detailed Flash profiling tool first sneaked at MAX 2011? The team has been hard at work on the tool, and Thibault Imbert has posted this video showing off the latest and greatest: Introducing Project "Monocle" by Thibault Imbert on Vimeo.
2568 readersAt our January 13th meeting we’ll be trying out a new format with 4 speakers presenting for 20 minutes each. Long-time member George McKinney will be talking about using the Flex-Ajax Bridge. Cory McMahon will be talking about image manipulation in Flex including using PixelBender shaders as filters and HDRI. Michael Fretz will be talking about
14501 readersThibault “T-Bone” Imbert just posted a cool video showing some nice particle effects rendered using Stage3D. Below Thibault’s video is one that I posted showing particles being used for a ship’s thruster. We will be talking more about this at Flash on the Beach in a couple of weeks. This year is going to be
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