4870 readersStage3D & Flash Player 11 tips round-up: Rectangle packing Stencil masks in Genome2D Integrating Brass Monkey into Waste Invaders 3D Procedural Geometry using revolutions Tutorial: Display your first 3D object with Minko Stage3D and premultiplied alpha Mimic Scale 9-grid on GPU - Shaders in their natural habitat #2 Mochi Ads for Unity3D Flash games Render
21825 readersStage3D developer tips: Flash Sockets Example in Unity3D Context3D.setRenderToTexture and Context3D.setRenderToBackBuffer New Mouse Events for Away3D 4.0 Procedurally-Generated Cylinder Citrus Engine on Nape and physics performance improvement Stage3D Picking: Mouse and Touch Interaction Stateless particle system on GPU I don’t need flash.geom.Matrix3D class anymore Compress 3D model next Procedurally-Generated Sphere Getting Stage3D To Work On
9496 readersGenome2D is a 2D framework for AIR/Flash developers that want to leverage the GPU hardware features that are available in Flash Player 11, AIR 3 desktop and AIR mobile. Latest added features: Genome2D Filters Genome2D Vector textures Genome2D postprocessing Genome2D texture packing Tilemaps in Genome2D Stencil masks in Genome2D
15372 readersStage3D on mobile - part #10 Multiscreen Project by No Zebra Cross platform Flash game on running all devices (iPad, iPhone, Samsung Galaxy, HTC Desire, Android tablet, PC, MAC and all browsers); hardware-accelerated with physics and particles Fracuumgen running on iPad Procedurally generated fracuum level (50 layers of fractal maze) running on ipad (using adobe AIR
7462 readersUnity3D to Flash Export.Watch new video from Unity3D Team, and register to get updates. Unity3D note:“Unity’s Flash Player addon leverages the new Stage3D APIs in Adobe Flash Player. Reach the widest possible audience with GPU-accelerated 3D content on the web with games and interactive content created in Unity.”
12571 readersFlash Player 11 & Stage3D developer tips round-up: Unity 3.5.3 to Flash export, overview AGAL write mask AS3ATF - AS3 Library to read, write and inspect Adobe Texture Format Using New Flash Player Features Minko: JointsDebugController Example Minko: New feature - ByteArray Streams Flash Player and 5.1 Surround Sound Stage3D GPU Detector Rotations in 3D.
5295 readersStage3D & Flash Player 11 round-up: JSFL - Multiple Size PNG Exporter JSFL - Assign Instance Name Github: Faster & more advanced AS3 JSON lib Adobe Texture Format (ATF) tools user’s guide AMF Serialization Tricks Render to texture and “vectorized” textures with Stage3D Tutorial: Texture Compression in AIR (Using ATF) AS Dev tips: Compiling time Why
10180 readersIt’s alive! Unity Technologies has a preview of their Unity export to Flash 3D (Molehill now called Stage3D) posted. Unity and Flash exporting was announced earlier this year. This is great as it provides huge benefits for Unity developers and Flash developers for games. Over the last few months here at Unity, we have been hard
4166 readersAnother hugely exciting announcement that happened yesterday came from Unity3D as they announced that they will add the ability to export projects to Molehill. This is excellent news for Flash developers as the Unity tool is an awesome environment for building games. Using the Unity tool you will be able to program in either ActionScript
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