6847 readersPlay Creepy Couples, my Flash Halloween game built upon the reskin of Globez game.
905 readersAs a new year begins, it’s time to recap what happened during previous year. During these days, I saw a lot of people publishing MochiAds’s 2009 CPM. I have to say you must not trust such kind of statistic because CPM may vary a lot according to two variables: 1) The number of impressions Sometimes
1688 readersHey, this is just to tell you that I will be doing recap of the Flash In The Can conference on Applied Arts. Here is my recap for day number one, there is going to be one for day 2 and 3 also; I’ll keep a general recap for my blog. Also, wish me luck
1459 readersDid you enjoy the Flash MindMeld? If you want a brief recap of the conference, or you’re simply too lazy to listen for a 60 minutes speech, Chris Moeller from chrismweb.com listened all the tips and provided us a nice recap ready to be used when you are about to develop a game. « I
5804 readersI’ve been taking a look at Flex 4 skinning recently, a little late to the game but as the rest of the team was getting familiar I decided it was my time to step up. My first impressions were not that great but after familiarising myself with it I started to see the benefits. One
8522 readersFirst impressions are very important on a Flash game portal; if your game doesn’t grab the player in the first few seconds, they’ve got plenty of other games to choose from. As the menu is the first point of interface, anything you can do to make it less dull will help. In this tutorial we
9614 readersConstruct 2 is an HTML5 game making tool that doesn’t require any programming knowledge. You just drag and drop items around, add behaviors to them, and make them come alive with “events”. In this review I will see what Construct 2 is capable of, from my perspective as a Flash game developer. Read the review to
27431 readersJust a quick note that we are doing another game jam in Chicago on November 30th and December 1st. It will take place at the Nerdery. Go on over and register before it fills up. Want to know what an Adobe Game Jam is like? Watch the video recap of our first jam in San
10708 readersThe progress is inexorable, the technology development never stops. Could you imagine that Flash would turn to magical mind blowing world since its launch as a small animation app in 1996? Cool flash sites capture the visitor’s attention immediately and leave lasting impressions. Sometimes web developers use flash together with 3D or another software to
5929 readersHave you ever dived right in to developing a game, but found yourself having to constantly change aspects of the design or the gameplay due to a lack of planning? You should consider using a game design document: a guiding vision of the game as a whole, pulling together ideas and plans for the design,
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