12857 readersLooking at getting into gaming using Flash, Unity, or HTML5? Want to see some great examples of gaming using these and other tech? Want full source code for all these examples to learn from? If any of this interests you – you’ll be happy to have a look at the 1400+ games developed during Ludum
1891 readersA little over a year ago Bruce Eckel and I published First Steps in Flex. So far we’ve had great feedback on the book. The concise examples seem to resonate with how developers learn new technologies. Another way that developers learn is through seeing technologies first hand. To better support that [...]
18574 readersYes it’s that time of year again. Actually it’s a different time this year but nonetheless, it’s time to start preparing for Adobe MAX. I’m happy to announce that I’ll be doing a full day pre-conference workshop entitled Building Games with the Adobe Gaming SDK. In it I’ll be covering all of the new tools
1965 readersWe have a great lineup for Flash Indianapolis's February meeting. Tony Dewan will be speaking about HTML5 and what it means for the Flash Developer. You can learn more about Tony by visiting his homepage: http://tonydewan.com/And be sure to follow him on Twitter: @tonydewanTopics Covered:- What is HTML5?- What's it mean? What's included? Who? When?
7535 readersHave you had a chance to check out the gaming.adobe.com site? If not there are some great showcase apps and resources for game developers working with Flash and AIR. One of these resources is a game called Waste Invaders which also has source code available. http://gaming.adobe.com/getstarted/ Waste Invaders is a great web and mobile example
7430 readersI’ve been looking at many gaming books lately but ActionScript 3.0 Game Programming University by Gary Rosenzweig is a particularly good one. For a while I was trying to figure out how to make a Bejeweled game from scratch. Well this book actually walks you through building one. All of the examples are built using
23698 readersWe promised we would be doing game jams in Europe and I’m happy to announce the first one. It will take place at the Adobe office in Hamburg, Germany on February 15th and 16th. I can’t say enough good things about these game jams. They are a great way to learn a ton of stuff
11185 readersIf you have an older version of the product, please check the following links so that you can consider upgrade to a supported version. Adobe Product – Supported Versions: http://www.adobe.com/support/programs/policies/supported.html CF: http://www.adobe.com/products/coldfusion-standard/tech-specs.html Flex: http://www.adobe.com/products/flex/tech-specs.html LCDS: http://help.adobe.com/en_US/LiveCycleDataServicesES/3.1/Platform/LiveCycle_Data_Services_3.1_Platform_Martix.htm FMS: http://www.adobe.com/products/flashmediaserver/productinfo/systemreqs/ AIR: http://www.adobe.com/products/air/tech-specs.html Flash Player: http://www.adobe.com/products/flashplayer/tech-specs.html
6781 readersFlex 4.5 is a unique opportunity for application developers to share one code base and compile it for iOS, Android and the BlackBerry PlayBook. I’ve already posted some tutorials to explain how to adapt dynamically the layout of your app depending on the screen resolutions, how to adapt your app to some UI patterns or
1194 readersOver the last decade the HTML has been trying to be a better RIA solution. First came CSS, then came AJAX and Web 2.0; but, it is not until now with the rapid adoption of HTML5 that the lines are blurring between Adobe Flash, Microsoft SilverLight and HTML. In this article you will learn about
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