A short while ago I got an email from Hartmut Bohnacker, one of the authors of a book called “Generative Gestaltung”. In his words, “In this book we try to explain the basic principles how to generate images with code.” The code used is Processing. You can find out more about it at http://www.generative-gestaltung.de/ The reason [...]
354 readersIf I were making a drink called Flex it would be 2 parts component, one part language (MXML), one part compiler, and 3 parts Flash Player. As RIA frameworks go, Flex is a bit different.Today I want to dive into the unique elements of Flex and highlight the things that I think are critically important
494 readersLately I've been experimenting with generative art in Flash/ActionScript 3. Its been pretty fun and I've created some interesting results. In my experience, and I can only assume in most other artists and developers cases, I really got familiar with the Flash Player's performance limitiations. More specifically, I came to truly find out just how
183 readersOften books are used as a measure of success for a technology platform. For instance, O'Reilly used to publish a bi-yearly report on the state of the technology book market. (They may still, though I can't find one more recent than last year.) And since today I received an email letting me know that a
495 readersIn this effect, we show how to use our custom AS3 class 'Book' and a sequence of Timers to create a 3D animated book that spins, rotates, and travels through 3D space. We also demonstrate
340 readersHere's another excerpt from my new book "Professional Flex 3", Chapter 25: Dynamic Skinning and the Drawing API. 8 authors contributed to the material in this book, and it is full of useful information. Go get it!
592 readersHere's another excerpt from my new book "Professional Flex 3", Chapter 25: Dynamic Skinning and the Drawing API. 8 authors contributed to the material in this book, and it is full of useful information. Go get it!
548 readersHere's another excerpt from my new book "Professional Flex 3", Chapter 25: Dynamic Skinning and the Drawing API. 8 authors contributed to the material in this book, and it is full of useful information. Go get it!
503 readersHere's another excerpt from my new book "Professional Flex 3", Chapter 60: Intro to MVC Frameworks. There is a ton of useful material in this book, from 8 authors! Chapter 60: Intro to MVC Frameworks When building Adobe Flex applications, you’ll often find it necessary to organize your application components into consistent architecture. The architecture
807 readersHere's another excerpt from my new book "Professional Flex 3", Chapter 60: Intro to MVC Frameworks. There is a ton of useful material in this book, from 8 authors! Chapter 60: Intro to MVC Frameworks When building Adobe Flex applications, you’ll often find it necessary to organize your application components into consistent architecture. The architecture
422 readersI got an email from Dave McAllister I want to post here. It really makes me proud that we are moving in this direction. It was also written up here."Today, we formally launched phase 1 of open@adobe, our new portal for open stuff. Open@Adobe (http://sourceforge.net/adobe) is the first instantiation of SourceForge's new developer platform. Open@Adobe
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