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5215 readersAs the new decade begins, millions of people reflect on their situation and ponder how to proceed into the future. In many ways, 2009 was a game changer for the multimedia industry. We have seen Unity and the Unreal engine open to their doors to free indie developer licensing. This illustrates that corporations are realizing
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9514 readersJoin Mike Chambers, Lee Brimelow, Paul Trani, and Renaun Erickson (different presenters at each location) as they chat about the future of Flash, gaming, and more. Upcoming locations include: Denver, CO - Tuesday, April 3 Las Vegas, NV - Wednesday, April 4 Tempe, AZ - Thursday, April 5 Nashville, TN - Monday, April 9 Atlanta,
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1823 readersI’ll be at the Flash Coders New York (FCNY) weekly meeting at 248 Mercer St. (NYC) on Wednesday, June 30 (Time: 7-9pm) to talk about ActionScript 3.0 Design Patterns. The plan is to look at some of the fundamental principles of design patterns and implementations with ActionScript 3.0. The Protection Proxy used in combination with
2237 readersNote: Gentle reader, This article was written for our new PHP Design Pattern blog, but the points apply as well to ActionScript 3.0. As a result, I decided to include it here. The links in this post have been changed to go to the relevant ActionScript 3.0 posts, but otherwise, the article is the [...]
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1651 readershis post is the first in a series where I hope to discuss all of the key relationships between classes in Design Patterns. To help identify posts in this series I’ve created a general diagram with all of the different kinds of relationships between classes. I did not include the boxes for pseudo-code or divide
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2313 readersWhile studying at the College for Creative Studies in Detroit, Ellen Coons created this whimsical piece of Flash animation. It’s emphatically titled Stay out of my garden you fat lazy bunnies! Related posts No related posts.
3465 readersI’ll be at the Flash Coders New York (FCNY) weekly meeting at Think Coffee, 248 Mercer St. (NYC) on Wednesday, June 30 (Time: 7-9pm) to talk about ActionScript 3.0 Design Patterns. The plan is to look at some of the fundamental principles of design patterns and implementations with ActionScript 3.0. The Protection Proxy used in
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2026 readersNote: Gentle reader, This article was written for our new PHP Design Pattern blog, but the points apply as well to ActionScript 3.0. As a result, I decided to include it here. The links in this post have been changed to go to the relevant ActionScript 3.0 posts, but otherwise, the article is the [...]
13231 readersAs ActionScript 3.0 grows and changes, we can apply the old design patterns and begin looking for new patters to accommodate some changes.Chandima and I have exhausted the set of design patterns that the Gang of Four published in 1995, and we even started looking at the new design patterns developed for parallel programming in
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4164 readersI will be presenting at a couple of user groups as part of the Flex 4 launch. First I will be presenting to the great folks at FlashCodersNY on Thursday, April 1st. The second will be a Flex 4 Happy Hour at the Las Vegas Flash User Group that I will be co-presenting with Kevin