7442 readersAfter 100K impressions of Globez Flash game, it's time for a small recap
1685 readersHey, this is just to tell you that I will be doing recap of the Flash In The Can conference on Applied Arts. Here is my recap for day number one, there is going to be one for day 2 and 3 also; I’ll keep a general recap for my blog. Also, wish me luck
100054 readersMAX is over. I got a fever on the last day (literally… 40°c) so I spent some time in bed after this crazy event. It gave me some time to digest what happened during this year’s edition of MAX and gather my thoughts. First, what a success! I was happy to see that all the
3433 readersEvery year, I write my new year's post a few days before or on the eve of the 1st of January. This year, why shouldn't it be any different? It should, so I am typing up this one a few days later! J Before I really start pouring in the words, I would first like
11861 readersWith the year 2011 at a close, it is time to reflect upon some of the major industry events of the year. A lot happened… we’ll pick out some of the bits and pieces that will be most interesting to browser app and game developers from the world of industry, web, runtimes, operating systems, mobile,
8643 readersAdobe is hosting a Flex Community Summit today and tomorrow where we invited a number of Flex community leaders and enterprise developers to participate in a discussion on a variety of topics. In the next coming hours and days we will be publishing videos and articles on the future of Flex and the discussions held
14289 readersI’ve been significantly less active on this blog recently, which is primarily down to the fact that, for most of the past year, in my evenings and weekends, I’ve been writing a Developers’ Cookbook for Packt Publishing – The Fla...
2285 readersI'm incredibly humbled and excited to be speaking at 360Flex this year in Denver, CO. Last year in San Jose was my first trip to the event and it was really a great experience. 3 days jam packed full of learning and connecting with fellow developers. This year I am going to be delivering an
7490 readersAbout one year without writing… so this is the first of three very verbose posts about shadow particles… One year and a half ago Félix and me were talking about how we could implement a good shading effect for a particle system made in Flash. In those days people could render 100.000 particles with no
2599 readersBeen awhile since any worthwhile posts, yet here I am, once again in Brighton for the always inspirational Flash on the Beach conference and thought that, like last year, I’d recap a few of the local goings on and shenanigans. This year the shindig opened with a few off color remarks regarding blow jobs by
Empowering, Informing, Connecting Creative Professionals™
The Workflow Network is a collection of Websites, services, and communities built to Empower, Inform, and Connect Creative Professionals. The websites in the Network cover a broad range of topics, services, and functions for creative professionals of many disciplines.