A simple but useful tip concerning native 3D methods of Flash Player 10. Problem: If you assign a custom instance of PerspectiveProjection to an InteractiveObject, you lose interactivity. Solution: Create a 2D container for the object and assign a PespectiveProjection instance to the container.
1560 readersA simple but useful tip concerning native 3D methods of Flash Player 10. Problem: If you assign a custom instance of PerspectiveProjection to an InteractiveObject, you lose interactivity. Solution: Create a 2D container for the
503 readersIn this effect, we show how to use our custom AS3 class 'NewsTicker' to create a customizable 3D message ticker. We use the new 3D methods available in AS3 for Flash Player 10. Messages are loaded from an external
948 readersThe focalLength is not always what you might think it is. You create a PerspectiveProjection object: pp=new PerspectiveProjection(), and set pp's properties. When you assign: obj.transform.perspectiveProjection=pp to a DisplayObject,
330 readersThe focalLength is not always what you might think it is. You create a PerspectiveProjection object: pp=new PerspectiveProjection(), and set pp's properties. When you assign: obj.transform.perspectiveProjection=pp to a DisplayObject, the focalLength changes. Why? How does it change? We explain this in our new tutorial. The value of focalLength is crucial for effective 3D depth-sorting.
555 readersAn awesome cylindrical 3D photo gallery that can be fully customized by editing a simple XML file. Sit in the center of the cylinder and watch the images revolve around you. The application uses native 3D methods of Flash Player 10. One of the technical details reveals a rather counterintuintive behavior of the custom PerspectiveProjection.
1807 readersAn awesome cylindrical 3D photo gallery that can be fully customized by editing a simple XML file. Sit in the center of the cylinder and watch the images revolve around you.
488 readersIf you have more than one 3D object in your movie, manipulating the perspectiveProjection property of the root may not produce satisfactory results. In this tutorial we show how to assign instances of the
334 readersEveryone who works with 3D methods in FP10 is familiar with the blurring issue: the moment an object becomes a 3D object, it blurrs. We present a simple and elegant solution to this issue by Matteo Sisti Sette.
377 readersWe use the native 3D methods available in Flash Player 10 as well as several custom ActionScript 3 classes to construct an advertising billboard with a 3D twist. The billboard is fully
360 readersAs you know, ActionScript 3 doesn’t have eval function. How to solve this problem? The solution is to create objects on-the-fly on the JS-side with stub methods calling corresponding methods on the AS-side. It is what the Svetka done. It uses browser’s Javascript. It is an open source project then you can watch the tutorial
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