Fluid Dynamics in Silverlight

It’s been crazy busy here at Cynergy so I haven’t written much in a while. But after a few months of Microsoft Surface work and a side detour into Flash territory, I finally had some free time to jump back into Silverlight 3 and I’m loving the new WriteableBitmap object. My plan is to create a series of tutorials concerning more advanced rendering techniques in Silverlight 3. However, I wanted to start today with sharing a Silverlight port of a project I’ve been building on the Surface, a real time fluid dynamics effect based off of Jos Stam’s paper and

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