It took some digging for me to find all of the resources available on the subject so far, so I thought I’d share what I found: Designing Flash Applications for iPhone, Arno Gourdol (MAX, 2009) Source to 4 Flash iPhone apps, Ted Patrick Building iPhone Applications with Flash CS5, Mike Chambers (FITC Edmonton, 2009) Flash CS5 multi-touch (with source [...]
1772 readers@Mesh (Mike Chambers, Adobe) has shared his FITC 2010 presentation: Flash Iphone Fitc 2010 Building High Performance iPhone Applications with Flash CS5
4254 readersDiscover three Adobe AIR applications that showcase the new Multi-touch API of the Flash Player 10.1.
1488 readersFlash Iphone Fitc 2010 If you are looking for some guidelines, how you can improve the performance of your iphone application using Adobe Flash CS5. Go through the above slides from FITC Amsterdam, 2010 by Mike Chambers, Principal Product Manager, Adobe.Adobe Flash CS5 is still in Beta, and you can read more information for iphone
165 readersWant to build Flash Platform applications for mobile devices, phones, and touch pads? If you have access to a tablet running Windows 7 (like a an HP TouchSmart) or a MacBook with multi-touch trackpad, you can start building multi-touch applications NOW (mobile runtimes are coming soon!). You can build interactive, touch-sensitive applications for users who
520 readersMike Chambers has created his first iPhone application and it's been approved by Apple. If you have an iPhone or an iPod Touch and you write ActionScript 3 for Flash CS3 or Flex 3, you need to cruise on over to iTunes and download (iTunes link) his ActionScript 3 API reference guide!! It includes documentation
241 readersComing off of FITC Edmonton this past weekend, I’ve returned to work with a renewed inspiration and excitement for what I do. I’d like to thank Shawn, Grant and the FITC team for their part in bringing this event to Edmonton. I’ve been to a couple of large Flash conferences in the past and though
644 readersMike Chambers (Adobe) posted the source for his “pew-pew” Flash mobile game. Originally an iPhone game made with Flash CS5 and the iPhone packager, the game has since been retooled for Android (by leveraging existing AS3, assets, etc. Reuse FTW). Read his blog for more details. BTW: It utilizes the Simple-Game-Framework (another work from Mike),
403 readersThere hasn't been a ton of interest when I've posted multi-touch subject matter on this blog in the past. But I'm not letting that stop me. I'm excited about the new features in the Beta version of Adobe Air 2, and I'm going to start in on a series of Blog posts that talk about
4662 readers Alchemist, by InRuntime Ltd. As thousands of mobile companies and developers converge on Barcelona for this year's Mobile World Congress, the AIR team is delighted to announce a preview of Adobe AIR on Android. We are excited to publicly show a sample of AIR applications running on an Android phone. Using Adobe AIR, developers
243 readersYou know you've been drooling to playing with multi-touch apps at home, now you can with commodity hardware. In this post we'll cover 3 things how to get multi-touch properly setup on the gorgeous Dell XT2 Tablet PC play with some multitouch apps written in Adobe AIR Runtime 2.0 get your Flash or Flex setup
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