Physics in ActionScript 3.0

I wanted to try something fun with
Flash, so I did a quick search for “Flash Physics
Engine.” Lo and behold, I struck gold. Box2DFlashAS3
is an open source ActionScript 3.0 conversion of the C++ Physics
Engine Box2D.
I’m very impressed with its well coded structure and easily
implemented nature. I learned a few new things that will change how
I code forever just by reading through their example files.

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