2728 readersI’ve been looking at many gaming books lately but ActionScript 3.0 Game Programming University by Gary Rosenzweig is a particularly good one. For a while I was trying to figure out how to make a Bejeweled game from scratch. Well this book actually walks you through building one. All of the examples are built using
6847 readersPlay Creepy Couples, my Flash Halloween game built upon the reskin of Globez game.
4349 readersI just found out today that AppBrain now has a specific filter for Adobe AIR applications. This allows you to find all of the AIR apps currently on the Android Market. I started browsing around and found some really nice casual games. I have said it before and I’ll say it again, games are definitely
7332 readersI finally spent a few minutes and published an Android version of PhillyGeekCentral. It's based on the exact same AS3/Flash CS5 code that I wrote for original iOS/iPhone version, with just a few minor tweaks. (I'll be updating the repository on Github to include the Android based tweaks, as soon as I get a chance).
287 readersCheck out a gallery of examples from the book, 'Flash and Math Applets: Learn by Example'. The book illustrates the progression of ideas and techniques that will take a Flash developer from novice to pro with
8835 readersThere are so many great Flash games being developed right now that it is difficult to keep track of them all. I want to put together a list of all of the current AIR-based mobile games and also games being developed with Stage3D. If you aren’t quite done with your game that is OK and
1408 readersMy buddy Chet Haase has written an excellent book on Flex 4, called “Flex 4 Fun“. Chet’s humor, insight, and concise examples make this a “fun” way to learn Flex. Artima.com has posted some excerpts from the book to give you an idea of what to expect. Check out these great snippets: Bend your Pixels
23086 readersIn this video I will discus some tips and tricks for optimizing your Impact games and how to get the best performance possible across desktop to mobile. I will cover ways to reduce draw calls, how to set up setting properties for your levels and other important things I have learned through trial and error
17112 readersMore great news for another AIR-based iPad game. Sissy’s Magical Ponycorn Adventure is now highlighted in the New & Noteworthy section for games on the iPad. The web version of this game has garnered a lot of attention and it is great to see it taking off on the iPad. This is undoubtedly one of
3971 readersThe great chapters.ca boat sailed into port - last week Essential Actionscript 3.0 by Colin Moock arrived on my doorstop. First impressions this is by far the biggest tech book to grace my shelves. 900+ pages worth, it dwarfs O'Reillys recently released Programming Flex 2 book. This book really does cover everything from general programming
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