3319 readers“Molehill” is the code name for a new set of low-level, GPU-accelerated 3D APIs that will enable advanced 3D experiences across screens through the Adobe® Flash® Platform runtimes. The 3D capabilities enabled by the new APIs will also be available to the broader developer community through popular ActionScript® 3D frameworks, such as Alternativa3D, Away3d, Flare3D,
4434 readersMost of the great Molehill examples that I’ve seen have been created using the new version of Away3D. But there are many other 3D engines out there that will be supporting Molehill. One of the nicest is Flare3D and they have just released a preview of the Molehill-enabled version. This engine is created by a
2636 readers“Molehill” is the code name for a new set of low-level, GPU-accelerated 3D APIs that will enable advanced 3D experiences across screens through the Adobe® Flash® Platform runtimes. Learn more about upcoming 3D APIs for Adobe Flash Player and Adobe AIR development.
2846 readersEarlier today, the guys at Flare3D posted an amazing video on Youtube showing off their upcoming game that will take advantage of the soon to be released Flash 3D features (code name Molehill). Take a look at the video below (43 seconds long): I suggest viewing this full-screen. Did you notice that it’s also multi-player?
2671 readersAs mentioned earlier this week, Molehill is the codename for a new set of low-level, GPU-accelerated 3D APIs that enable advanced 3D experiences across devices through the Adobe Flash Platform runtimes. Molehill is particularly exciting for game developers, and sure enough, at the Flash Gaming Summit in San Francisco this week, Unity announced that they'd
4123 readersI’m sure everyone in the world is already aware of this but I need to post this regardless. Thibault and I had the honor of announcing the first public preview of the Molehill 3D API on Adobe Labs. We did it as the keynote for the Flash Gaming Summit, which was very fitting. The excitement
4983 readersAs mentioned previously, Molehill is the code name for a new set of low-level, GPU-accelerated 3D APIs that will enable advanced 3D experiences across screens using the Flash runtimes. These new low-level APIs will provide advanced 3D and 3D engine dev...
3439 readersBy day I'm a Flash developer, and by night I'm a Unity developer. Today, both of my worlds collided. At the Flash Gaming Summit in San Francisco this weekend, Adobe announced the public availability of a beta version of the Flash Player 11, which includes the new 3D APIs codenamed Molehill. Molehill exposes a very
2827 readersRecently, at MAX adobe demonstrated it’s upcoming 3D API for Flash Player, code name ‘Molehill’ for a new set of low-level, GPU-accelerated 3D APIs which will enable advanced 3D experiences across screens through Adobe Flash platform runtimes and 3D engine developers the flexibility to leverage GPU hardware acceleration for significant performance gains. You can observer
1495 readersTonight Adobe published the first Alpha versions of both Flash Player and AIR with support for the upcoming low level 3D API codenamed Molehill. Unity3D announced that they will soon publish to Flash and The Away3D Team already have an alpha version of their new 4.0 engine with Molehill support.
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