If you have more than one 3D object in your movie, manipulating the
perspectiveProjection property of the root may not produce satisfactory results.
In this tutorial we show how to assign instances of the
PerspectiveProjection class to individual display objects, and we show
several ways of accomplishing this. The behavior of such assignments
may surprise you. Check it out.
503 readersIn this effect, we show how to use our custom AS3 class 'NewsTicker' to create a customizable 3D message ticker. We use the new 3D methods available in AS3 for Flash Player 10. Messages are loaded from an external
948 readersThe focalLength is not always what you might think it is. You create a PerspectiveProjection object: pp=new PerspectiveProjection(), and set pp's properties. When you assign: obj.transform.perspectiveProjection=pp to a DisplayObject,
330 readersThe focalLength is not always what you might think it is. You create a PerspectiveProjection object: pp=new PerspectiveProjection(), and set pp's properties. When you assign: obj.transform.perspectiveProjection=pp to a DisplayObject, the focalLength changes. Why? How does it change? We explain this in our new tutorial. The value of focalLength is crucial for effective 3D depth-sorting.
267 readersTutorial posted January 3, 2008 in the basic tutorials section. We show two applets in which we use transform.colorTransform property of display objects in ActionScript 3 to change at runtime colors of movie clips created at authoring time. We discuss ColorTransform class and show how to use it.
269 readersOne way is to use fl.motion.Color class and its setTint method. Another way is to assign a proper ColorTransform to object's transform.colorTransform property. In this How-To, we show and explain both ways.
514 readersOne way is to use fl.motion.Color class and its setTint method. Another way is to assign a proper ColorTransform to object's transform.colorTransform property. In this How-To,
607 readersA simple but useful tip concerning native 3D methods of Flash Player 10. Problem: If you assign a custom instance of PerspectiveProjection to an InteractiveObject, you lose interactivity. Solution: Create a 2D container for the object and assign a PespectiveProjection instance to the container.
1560 readersA simple but useful tip concerning native 3D methods of Flash Player 10. Problem: If you assign a custom instance of PerspectiveProjection to an InteractiveObject, you lose interactivity. Solution: Create a 2D container for the
655 readersAny display object in AS3.0 Flash project has transform property and among other things you can use this property to shear (skew) that object. Easy way to do this is to use Matrix object. Now, Matrix object isn't so difficult to understand, although it is scary to some (for unexplainable reasons). All you have to
389 readersSometimes objects in a Flex DataGrid are more complex and we need to show other property level. There is an example of a renderer that allow to point the property to show and its level in the object. private var items:ArrayCollection = new ArrayCollection ([ { name:'Name 1', level: { level1:{label:'Level 1-1', value:101}, level1:{label:'Level 1-2',
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