4866 readersAdobe AIR for mobile devices has opened up a new world of application development using ActionScript and Flex. FlashBuilder has a great system for debugging applications without a device. However, if you need to debug gestures you will still need a p...
1760 readersSimulators do exactly what they sound like; simulate the devices without the corresponding underlying operating system. Adobe’s Device Central, for example, is a simulator. You can run your application within it, it makes every attempt to replicate the hardware of your choice and allows you control its attributes, but it does not include the operating
9363 readersOne of the problems that you run into with mobile applications is working with gestures. The emulator that you use with Flash Builder Burrito does not have any way of simulating swipe gestures. You can test the swipes on a device if you have one handy but even then it is annoying to push the
4054 readersThis year, Adobe released a great environment with Flex SDK and Flash Builder to support mobile application development with mobile optimized components and framework. Flash Builder 4.5 provides mobile project type, multiplatform device simulations and on device debugging and easy packaging for deployment on range of application stores. I really like the environment, single framework
4354 readersThis year, Adobe released a great environment with Flex SDK and Flash Builder to support mobile application development with mobile optimized components and framework. Flash Builder 4.5 provides mobile project type, multiplatform device simulations and on device debugging and easy packaging for deployment on range of application stores. I really like the environment, single framework
10391 readersAt Mobile World Congress 2010 Adobe announced Adobe AIR would support mobile devices by the end of this year. Adobe AIR, a key component of the Adobe Flash® Platform, enables developers to use a single development platform and reuse existing code to quickly build applications that run outside the browser, across multiple screens, devices and
10666 readersIn my previous post I talked about how to use Flash Builder 4 to debug an AIR application running on an Android device. In this post I will show a poor man's way of getting trace statements. You have to build the application with debug mode and apk-debug target packaging. Then before you run the
3527 readersJust got my Nexus One and got past my first hurdle in Flash development. Followed Lee Brimelow’s tutorial at http://www.gotoandlearn.com/ but did not see my device listed when running the adb devices command! After some digging, I found that there is a checkbox under Settings -> Applications -> Development to turn on debug mode. After
2539 readersAs touch devices become more prevalent, we start to expect more out of the applications that we use. If you spin a globe, you expect it to keep spinning. If you flick something off of the screen, you expect it to keep moving. Simulating physical attributes on non-physical UI elements adds to
Empowering, Informing, Connecting Creative Professionals™
The Workflow Network is a collection of Websites, services, and communities built to Empower, Inform, and Connect Creative Professionals. The websites in the Network cover a broad range of topics, services, and functions for creative professionals of many disciplines.