We present a custom AS3 class, RetroTV, that easily converts any DisplayObject,
(possibly combined of Sprites, Video, Shapes, TextFields), to a retro television
display. The display is complete with lines, noise, and distortion. The television
image is updated continuously in real time to reflect changes of the object
on the TV display.
675 readersWe present a custom AS3 class, RetroTV, that easily converts any DisplayObject, (possibly combined of Sprites, Video, Shapes, TextFields), to a retro television display. The display is complete with lines, noise, and distortion. The television image is updated continuously in real time to reflect changes of the object on the TV display.
6099 readers
2000 readersIn this tutorial you’ll learn how to separate an image’s three different color channels to create an RGB shift effect. I’ll also show you some graphics tricks to mimic an old CRT display. Final Result Preview Here’s an example of the effect we’ll be creating: The main takeaway in this tutorial is going to be the RGB shifting
971 readersWe present a custom AS3 SnowDisplay class which can be used to create a variety of realistic 3D snow animations that include turbulence and wind effects. You can superimpose the animated snow over your image. You can create two instances of the class with small flakes and larger flakes, and place your graphics in between
1622 readersWe present a custom AS3 SnowDisplay class which can be used to create a variety of realistic 3D snow animations that include turbulence and wind effects. You can superimpose the animated snow over your image. You can create two
645 readersA new tutorial at flashandmath.com. We continue our gentle introduction to writing and using AS3 custom classes with Flash CS3. We show how to change our playing card applet so at first most and then all the code
2165 readersBrightness is an attribute of visual perception in which a source appears to be radiating or reflecting light. In this tutorial we will learn how to modify the brightness of a Display Object using ActionScript 3. Final Result Preview Let’s take a look at the final result we will be working towards: Step 1: Brief Overview Using the ColorTransform class
666 readersA new tutorial at flashandmath.com. A custom ActionScript 3 class ImageLoader that loads concurrently at runtime any collection of images from external files. Extending the EventDispatcher class and creating custom events. Spinning bitmaps in 3D with distortion
2290 readersOne of the easiest approaches to increase performance in Flash app is to remove any hidden objects from the Flash display list, and use the minimum amount of display objects. The code execution goes through the display list from the top layer, the Stage, and through the main Application class. Flash Player executes code
528 readersBeen playing around a quite a bit with QuickBox2D lately (check out my last post for one example), and have been loving it. One of the coolest features I've found so far is being able to easily skin QuickObjects by just specifying a DisplayObject class as the skin property of the QuickObject's params object. The one
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