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Below are the latest articles from nobien. The results are culled from all sources Workflow: Flash follows.
In the previous part of my series “Practicing Continuous Integration on Flash Projects” I described what CI is and its best practices. In this next part I will explain how to set up a project to make the CI process run smoothly. Introduction Practicing CI relies heavily on a consistent process. Having a well defined project structure [...]
In the previous part one of my series of “Practicing Continuous Integration on Flash Projects” I explained how to set up a Flash project for CI. In this part of the series I’m going to explain how automation is achieved using Apache Ant and the Flex SDK. Introduction One of the most import parts of CI is [...]
In the previous part of my series “Practicing Continuous Integration on Flash Projects” I explained how to use Apache Ant and the Flex SDK to automate the build process of a project. In this part of the series I’m going to show you how to set up Hudson, an integration server, on a bare bones [...]
In the previous part of my series “Practicing Continuous Integration on Flash Projects” I described how to setup a CI server using Amazon’s EC2 service. In this final part of the series I’m going to quickly show you how to set up your project in Hudson so that it can build it. Using Hudson If you’re practicing CI [...]
Welcome to my blog series, “Continuous Integration and Flash”. This series is a case study of all the things I learned about implementing and practicing Continuous Integration. As a reader of this series, you are most likely interested in Continuous Integration in some way or another. After reading at least Part 1 I hope to [...]
I feel like I’m going crazy here. I have a circle inside a MovieClip. The (x,y) position of the circle inside the MovieClip is (0,0). I’m applying a BlurFilter to the MovieClip the circle is in. I’d like to create some BitmapData based on the filtered MovieClip. Here’s my code. var blur:BlurFilter = new BlurFilter( 20, [...]
I’m at the point with Flash/ActionScript where I feel like I can no longer move forward in learning, at least not while gaining that awesome feeling of “No shit?! That’s how it’s done?!” The Adobe v. Apple stand off isn’t helping this. But over all, I don’t think the public opinion of Flash really matters. [...]
I’ve really been getting into Apache Ant lately. I really enjoy using it to manage various build processes when working on Flash projects. So when I found out that AIR 2.0 can invoke a native process I immediately thought that it’d be cool to learn how to use that capability to make an app that presents [...]
Lately I’ve been experimenting with generative art in Flash/ActionScript 3. Its been pretty fun and I’ve created some interesting results. In my experience, and I can only assume in most other artists and developers cases, I really got familiar with the Flash Player’s performance limitiations. More specifically, I came to truly find out just how [...]
I had the pleasure of hanging out with Elad Elrom last night. He’s one of the organizers of the upcoming Flash and the City conference here in NYC. I highly recommend attending this conference for the following reasons: 1. Its in F*ckin’ New York City! I know NYC isn’t for everyone but there’s everything you could imagine [...]
Over the last two months or so I’ve been keeping my eyes on Adobe’s Open Source Media Framework (OSMF) project. I started fiddling around with Sprint 7, seeing if I could build a progressive video player component on top of it. My first impression was that the project was still in its infancy solely based [...]
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