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	<title>Workflow: Flash&#187; Search Results    AS3</title>
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	<link>http://workflowFlash.com</link>
	<description>The top Flash, ActionScript, Flex, and AIR resources and tutorials, where you can find them!</description>
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		<title>PhoneGap: Saving Arrays in Local Storage</title>
		<link>http://workflowFlash.com/192381/phonegap-saving-arrays-in-local-storage.php</link>
		<comments>http://workflowFlash.com/192381/phonegap-saving-arrays-in-local-storage.php#comments</comments>
		<pubDate>Sat, 18 May 2013 18:31:02 +0000</pubDate>
		<dc:creator>In Flagrante Delicto!</dc:creator>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>One of a handful of local storage options for PhoneGap applications is the localStorage solution which is actually part of the W3C specs. It provides access to a W3C Storage interface since we are just dealing with HTML5 in PhoneGap.&#8230;]]></description>
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		<title>Code Three.js in ActionScript with Randori Compiler</title>
		<link>http://workflowFlash.com/192375/code-three-js-in-actionscript-with-randori-compiler.php</link>
		<comments>http://workflowFlash.com/192375/code-three-js-in-actionscript-with-randori-compiler.php#comments</comments>
		<pubDate>Fri, 17 May 2013 19:24:17 +0000</pubDate>
		<dc:creator>Renaun Erickson's Blog</dc:creator>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Live Demo Live Demo of three.js html/js generated by ActionScript 3 using the Randori compiler &#8211; http://renaun.com/html5/as3threejs/ What is Randori? Randori is a project with various parts and can be found at http://randoriframework.com/. For my example I am using a&#8230;]]></description>
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		<title>AS3 Virtual Keyboard AS3 Virtual Keyboard is a library to&#8230;</title>
		<link>http://workflowFlash.com/192344/as3-virtual-keyboard-as3-virtual-keyboard-is-a-library-to.php</link>
		<comments>http://workflowFlash.com/192344/as3-virtual-keyboard-as3-virtual-keyboard-is-a-library-to.php#comments</comments>
		<pubDate>Wed, 15 May 2013 09:21:11 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>AS3 Virtual Keyboard AS3 Virtual Keyboard is a library to display in-app virtual keyboard for user input. The virtual keyboard is similar to the one available on the Android/iOS platform, emerging from the bottom of the screen. Some of it&#8230;]]></description>
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		<title>The Clarence &#8211; Residential development An interactive app with&#8230;</title>
		<link>http://workflowFlash.com/192337/the-clarence-residential-development-an-interactive-app-with.php</link>
		<comments>http://workflowFlash.com/192337/the-clarence-residential-development-an-interactive-app-with.php#comments</comments>
		<pubDate>Tue, 14 May 2013 15:21:36 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>The Clarence - Residential development An interactive app with video, images, 3D maps, 3D floorplans and 360 degree apartment viewer. Check out the app to see what’s possible when using Away3D for presentational apps. It’s available on iTunes as well&#8230;]]></description>
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		<title>VerifyError: Error #1102: Illegal default value for type int</title>
		<link>http://workflowFlash.com/192264/verifyerror-error-1102-illegal-default-value-for-type-int.php</link>
		<comments>http://workflowFlash.com/192264/verifyerror-error-1102-illegal-default-value-for-type-int.php#comments</comments>
		<pubDate>Tue, 07 May 2013 11:16:41 +0000</pubDate>
		<dc:creator>Flashgamer</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Stubled across an AS3 compiler bug that I&#39;ve seen before, but couldn&#39;t find a good explanation via Google for. If you get the above error, make sure you don&#39;t initialize an "int" to "null". Changing it from: public function Quad(&#8230;]]></description>
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		<title>PlayScript is an open source Adobe ActionScript compatible&#8230;</title>
		<link>http://workflowFlash.com/192125/playscript-is-an-open-source-adobe-actionscript-compatible.php</link>
		<comments>http://workflowFlash.com/192125/playscript-is-an-open-source-adobe-actionscript-compatible.php#comments</comments>
		<pubDate>Sun, 28 Apr 2013 11:49:03 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>PlayScript is an open source Adobe ActionScript compatible compiler and Flash compatible runtime that runs in the Mono .NET environment.  Finally, the PlayScript runtime supports a full Stage3D compatible implementation of the Flash runtime allowing games that are Stage3D compliant&#8230;]]></description>
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		<title>LeapMotion AS3 demos round-up: Leap Motion &amp; Arduino&#8230;</title>
		<link>http://workflowFlash.com/192081/leapmotion-as3-demos-round-up-leap-motion-arduino.php</link>
		<comments>http://workflowFlash.com/192081/leapmotion-as3-demos-round-up-leap-motion-arduino.php#comments</comments>
		<pubDate>Thu, 25 Apr 2013 09:20:49 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>LeapMotion AS3 demos round-up: Leap Motion &#038; Arduino Labyrinth Leap MotionAS3 - Dart game test #1 Leap MotionAS3 - Dart game test #2&#8230;]]></description>
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		<title>SoundAS &#8211; A modern SoundManager for AS3 The goals of SoundAS&#8230;</title>
		<link>http://workflowFlash.com/192065/soundas-a-modern-soundmanager-for-as3-the-goals-of-soundas.php</link>
		<comments>http://workflowFlash.com/192065/soundas-a-modern-soundmanager-for-as3-the-goals-of-soundas.php#comments</comments>
		<pubDate>Wed, 24 Apr 2013 11:07:24 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>SoundAS - A modern SoundManager for AS3 The goals of SoundAS are: To simplifying playback of your audio files, with a focus on easily transitioning from one to another, and differentiating between SoundFX and Music Loops. To provide a strongly&#8230;]]></description>
		<wfw:commentRss>http://workflowFlash.com/192065/soundas-a-modern-soundmanager-for-as3-the-goals-of-soundas.php/feed</wfw:commentRss>
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		<title>Flash Player 11 &amp; Stage3d goodies round-up: [Lab]&#8230;</title>
		<link>http://workflowFlash.com/192029/flash-player-11-stage3d-goodies-round-up-lab.php</link>
		<comments>http://workflowFlash.com/192029/flash-player-11-stage3d-goodies-round-up-lab.php#comments</comments>
		<pubDate>Mon, 22 Apr 2013 07:22:15 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Flash Player 11 &#038; Stage3d goodies round-up: [Lab] BezierPaths AS3-LocaleManager Drawscript, plugin for Illustrator that turns vector shapes into the code SWF-MP3-Looper String.charCodeAt Is Really Fast Fifty shaders of grey Smooth Flash resizing in webkit browsers Making sense of Scout,&#8230;]]></description>
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		<title>PhysInjector is a collection of powerful factory and wrapper&#8230;</title>
		<link>http://workflowFlash.com/191912/physinjector-is-a-collection-of-powerful-factory-and-wrapper.php</link>
		<comments>http://workflowFlash.com/191912/physinjector-is-a-collection-of-powerful-factory-and-wrapper.php#comments</comments>
		<pubDate>Thu, 11 Apr 2013 09:22:02 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>PhysInjector is a collection of powerful factory and wrapper classes developed to work specifically with Box2D. It does not do any collision detection on its own, rather it significantly simplifies the use of Box2D within your Flash games and applications&#8230;]]></description>
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		<title>Can AS3 and Alchemy be friends?</title>
		<link>http://workflowFlash.com/191910/can-as3-and-alchemy-be-friends.php</link>
		<comments>http://workflowFlash.com/191910/can-as3-and-alchemy-be-friends.php#comments</comments>
		<pubDate>Thu, 11 Apr 2013 01:18:48 +0000</pubDate>
		<dc:creator>makc3d</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Ok, so many of us tried to use Alchemy opcodes in AS3 projects, years ago. But how many keep using it every day ever after? Not me. Why? Well, where do we start&#8230; What is it good for? Adobe introduced&#8230;]]></description>
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		<title>iPad App Technology behind the application:AS3, Adobe Flash&#8230;</title>
		<link>http://workflowFlash.com/191900/ipad-app-technology-behind-the-applicationas3-adobe-flash.php</link>
		<comments>http://workflowFlash.com/191900/ipad-app-technology-behind-the-applicationas3-adobe-flash.php#comments</comments>
		<pubDate>Wed, 10 Apr 2013 11:22:03 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>iPad App Technology behind the application:AS3, Adobe Flash Builder, Adobe Flash, AIR 3.6.Starling and Feathers framework.StageVideo, Adobe Media Server, Influxis. [ Blog post ]&#8230;]]></description>
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		<title>AS3 Coding March project: Shatter Related: Flat2D - 2D Game&#8230;</title>
		<link>http://workflowFlash.com/191893/as3-coding-march-project-shatter-related-flat2d-2d-game.php</link>
		<comments>http://workflowFlash.com/191893/as3-coding-march-project-shatter-related-flat2d-2d-game.php#comments</comments>
		<pubDate>Tue, 09 Apr 2013 19:24:22 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>AS3 Coding March project: Shatter Related: Flat2D - 2D Game Engine that uses Box2D, Starling, and Signals&#8230;]]></description>
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		<title>Animated Clouds AS3</title>
		<link>http://workflowFlash.com/192005/animated-clouds-as3.php</link>
		<comments>http://workflowFlash.com/192005/animated-clouds-as3.php#comments</comments>
		<pubDate>Tue, 09 Apr 2013 06:00:00 +0000</pubDate>
		<dc:creator>mraza</dc:creator>
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		<title>Animated Clouds AS3</title>
		<link>http://workflowFlash.com/192007/animated-clouds-as3-2.php</link>
		<comments>http://workflowFlash.com/192007/animated-clouds-as3-2.php#comments</comments>
		<pubDate>Tue, 09 Apr 2013 06:00:00 +0000</pubDate>
		<dc:creator>mraza</dc:creator>
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		<guid isPermaLink="false">http://workflowFlash.com/?guid=79abd46ce57154cd7813145a349c7966</guid>
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		<title>Multi-touch Drawing Library released</title>
		<link>http://workflowFlash.com/191879/multi-touch-drawing-library-released.php</link>
		<comments>http://workflowFlash.com/191879/multi-touch-drawing-library-released.php#comments</comments>
		<pubDate>Tue, 09 Apr 2013 01:15:49 +0000</pubDate>
		<dc:creator>No Circle No</dc:creator>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Introducing Graffiti Touch, a new multi-touch drawing library for mobile ActionScript projects. Graffiti Touch is a total rewrite of my popular Graffiti AS3 Drawing Library. With this new version I&#8217;ve moved all the code to Github and decided to release&#8230;]]></description>
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		<title>Breadth-first pathfinding in a randomly generated maze</title>
		<link>http://workflowFlash.com/191656/breadth-first-pathfinding-in-a-randomly-generated-maze.php</link>
		<comments>http://workflowFlash.com/191656/breadth-first-pathfinding-in-a-randomly-generated-maze.php#comments</comments>
		<pubDate>Mon, 25 Mar 2013 19:21:36 +0000</pubDate>
		<dc:creator>Emanuele Feronato</dc:creator>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>A nice example of Breadth-first search on a randomly generated maze, coded in AS3&#8230;]]></description>
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		<item>
		<title>Detecting mouse gestures in Flash with AS3 – Fixed</title>
		<link>http://workflowFlash.com/191635/detecting-mouse-gestures-in-flash-with-as3-fixed.php</link>
		<comments>http://workflowFlash.com/191635/detecting-mouse-gestures-in-flash-with-as3-fixed.php#comments</comments>
		<pubDate>Fri, 22 Mar 2013 21:48:17 +0000</pubDate>
		<dc:creator>Emanuele Feronato</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>I fixed a bug of an old post about mouse gesture detection, and I am studying a way to recognize simple geometrical shapes drawn with the mouse&#8230;]]></description>
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		<title>Generation X3 Template</title>
		<link>http://workflowFlash.com/191641/generation-x3-template.php</link>
		<comments>http://workflowFlash.com/191641/generation-x3-template.php#comments</comments>
		<pubDate>Fri, 22 Mar 2013 06:00:00 +0000</pubDate>
		<dc:creator>BestFlashCreations</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Components & Templates]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6003.png" width="20" height="20" alt="Components &amp; Templates" title="Components &amp; Templates" /><br/>A stylish Flash AS3 website.  XML based with cool features.&#8230;]]></description>
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		<title>Source code to all AS2 and AS3 games from Terry Paton</title>
		<link>http://workflowFlash.com/191627/source-code-to-all-as2-and-as3-games-from-terry-paton.php</link>
		<comments>http://workflowFlash.com/191627/source-code-to-all-as2-and-as3-games-from-terry-paton.php#comments</comments>
		<pubDate>Thu, 21 Mar 2013 18:42:22 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<item>
		<title>Stop using NSLog</title>
		<link>http://workflowFlash.com/191611/stop-using-nslog.php</link>
		<comments>http://workflowFlash.com/191611/stop-using-nslog.php#comments</comments>
		<pubDate>Thu, 21 Mar 2013 02:59:23 +0000</pubDate>
		<dc:creator>Eric Dolecki</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>NSLog is a good debugging tool some of the time. Coming from AS3 I am quite used to trace statements, and even fancy AIR solutions for runtime tracing and variable lookups and tweaking. I realize that NSLog isn&#8217;t the best&#8230;]]></description>
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		<title>Why I Like TypeScript</title>
		<link>http://workflowFlash.com/191548/why-i-like-typescript.php</link>
		<comments>http://workflowFlash.com/191548/why-i-like-typescript.php#comments</comments>
		<pubDate>Wed, 13 Mar 2013 23:50:32 +0000</pubDate>
		<dc:creator>Lee Brimelow</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6001.png" width="20" height="20" alt="Tutorials" title="Tutorials" /><br/>Check out the video above to see why I think TypeScript can be a great technology for those coming from an object-oriented language like AS3 or Java. It can really help you to understand today&#8217;s JavaScript because it compiles down&#8230;]]></description>
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		<title>Why I Like TypeScript</title>
		<link>http://workflowFlash.com/191549/why-i-like-typescript-2.php</link>
		<comments>http://workflowFlash.com/191549/why-i-like-typescript-2.php#comments</comments>
		<pubDate>Wed, 13 Mar 2013 23:50:32 +0000</pubDate>
		<dc:creator>Lee Brimelow</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

		<guid isPermaLink="false">http://www.leebrimelow.com/?p=3714</guid>
		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6001.png" width="20" height="20" alt="Tutorials" title="Tutorials" /><br/>Check out the video above to see why I think TypeScript can be a great technology for those coming from an object-oriented language like AS3 or Java. It can really help you to understand today&#8217;s JavaScript because it compiles down&#8230;]]></description>
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		<title>Reverse display list objects in AS3</title>
		<link>http://workflowFlash.com/191503/reverse-display-list-objects-in-as3.php</link>
		<comments>http://workflowFlash.com/191503/reverse-display-list-objects-in-as3.php#comments</comments>
		<pubDate>Mon, 11 Mar 2013 11:14:41 +0000</pubDate>
		<dc:creator>flanture2</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Some simple tricks must be included to reverse display list objects in AS3 and that trick uses name MovieClip property, getChildByName and swapChildrenAt methods. Let's see code first. import flash.display.MovieClip; import flash.events.*; import flash.events.MouseEvent; var temp:MovieClip = new box(); for&#8230;]]></description>
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		<title>Flash Player 11 &amp; Stage3d goodies round-up: [Lab] Diving&#8230;</title>
		<link>http://workflowFlash.com/191459/flash-player-11-stage3d-goodies-round-up-lab-diving.php</link>
		<comments>http://workflowFlash.com/191459/flash-player-11-stage3d-goodies-round-up-lab-diving.php#comments</comments>
		<pubDate>Thu, 07 Mar 2013 14:59:06 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Flash Player 11 &#038; Stage3d goodies round-up: [Lab] Diving into Stage3D Readback from the GPU in the Chrome Pepper Flash Player AGAL Harbour corrugated and reflective effects (with source code) Isometric sort. New approach. Tutorial &#038; source code: AGAL Point&#8230;]]></description>
		<wfw:commentRss>http://workflowFlash.com/191459/flash-player-11-stage3d-goodies-round-up-lab-diving.php/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Using marching squares algorithm to trace the contour of an image</title>
		<link>http://workflowFlash.com/191391/using-marching-squares-algorithm-to-trace-the-contour-of-an-image.php</link>
		<comments>http://workflowFlash.com/191391/using-marching-squares-algorithm-to-trace-the-contour-of-an-image.php#comments</comments>
		<pubDate>Fri, 01 Mar 2013 12:20:06 +0000</pubDate>
		<dc:creator>Emanuele Feronato</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>An AS3 example of marching squares algorithm to detect the contour of an image&#8230;]]></description>
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		<title>Starling goodies round-up: AIR AS3 Starling abstract Touch&#8230;</title>
		<link>http://workflowFlash.com/191322/starling-goodies-round-up-air-as3-starling-abstract-touch.php</link>
		<comments>http://workflowFlash.com/191322/starling-goodies-round-up-air-as3-starling-abstract-touch.php#comments</comments>
		<pubDate>Tue, 26 Feb 2013 10:21:27 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Starling goodies round-up: AIR AS3 Starling abstract Touch Scroll Boosting Starling 1.3 performance by 50% Integrate a webcam/video with Starling Firefly - in4ray Gaming Development Kit SpriterAS - Play Spriter Animations with Starling Starling Extra Large Sprite Performance Test Creating&#8230;]]></description>
		<wfw:commentRss>http://workflowFlash.com/191322/starling-goodies-round-up-air-as3-starling-abstract-touch.php/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>From AS3GameGears: Grimace Project Grimace is a free&#8230;</title>
		<link>http://workflowFlash.com/191313/from-as3gamegears-grimace-project-grimace-is-a-free.php</link>
		<comments>http://workflowFlash.com/191313/from-as3gamegears-grimace-project-grimace-is-a-free.php#comments</comments>
		<pubDate>Mon, 25 Feb 2013 18:21:39 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>From AS3GameGears: Grimace Project Grimace is a free Flash-based web component which displays emotions through facial expressions of a comic-like face. It is based on the idea that the face can serve as an accurate representative of emotional information, which&#8230;]]></description>
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		<title>Microsoft Kinect Demo: AirKinect + AS3NUI + Flare3D</title>
		<link>http://workflowFlash.com/191306/microsoft-kinect-demo-airkinect-as3nui-flare3d.php</link>
		<comments>http://workflowFlash.com/191306/microsoft-kinect-demo-airkinect-as3nui-flare3d.php#comments</comments>
		<pubDate>Sat, 23 Feb 2013 14:20:28 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<category><![CDATA[extNewsletterCB]]></category>

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		<slash:comments>0</slash:comments>
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		<title>AIR AS3 Starling abstract Touch Scroll Video demo Buy it</title>
		<link>http://workflowFlash.com/191275/air-as3-starling-abstract-touch-scroll-video-demo-buy-it.php</link>
		<comments>http://workflowFlash.com/191275/air-as3-starling-abstract-touch-scroll-video-demo-buy-it.php#comments</comments>
		<pubDate>Thu, 21 Feb 2013 10:21:15 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
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		<title>AIR AS3 Starling abstract Touch Scroll Video demo Buy it</title>
		<link>http://workflowFlash.com/191276/air-as3-starling-abstract-touch-scroll-video-demo-buy-it.php</link>
		<comments>http://workflowFlash.com/191276/air-as3-starling-abstract-touch-scroll-video-demo-buy-it.php#comments</comments>
		<pubDate>Thu, 21 Feb 2013 10:21:15 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
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		<title>Creation of a jigsaw puzzle game – Flash AS3 version</title>
		<link>http://workflowFlash.com/191257/creation-of-a-jigsaw-puzzle-game-flash-as3-version.php</link>
		<comments>http://workflowFlash.com/191257/creation-of-a-jigsaw-puzzle-game-flash-as3-version.php#comments</comments>
		<pubDate>Tue, 19 Feb 2013 16:20:19 +0000</pubDate>
		<dc:creator>Emanuele Feronato</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>AS3 version of the HTML5 jigsaw engine made by Ami Hanya using FlashDevelop and GreenSock&#8230;]]></description>
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		<title>LeapMotion AS3 demos: LeapMotionAS3 &#8211; Rotation test&#8230;</title>
		<link>http://workflowFlash.com/191242/leapmotion-as3-demos-leapmotionas3-rotation-test.php</link>
		<comments>http://workflowFlash.com/191242/leapmotion-as3-demos-leapmotionas3-rotation-test.php#comments</comments>
		<pubDate>Mon, 18 Feb 2013 11:11:33 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>LeapMotion AS3 demos: LeapMotionAS3 - Rotation test 1 LeapMotionAS3 - iPad test LeapMotionAS3 - Gesture Driven Navigation in a 3D World LeapMotionAS3 - Demo [ More about LeapMotionAS3 ]&#8230;]]></description>
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		<title>Actionscript for Beginners &#8211; Variable Datatypes &amp; AS3</title>
		<link>http://workflowFlash.com/191214/actionscript-for-beginners-variable-datatypes-as3.php</link>
		<comments>http://workflowFlash.com/191214/actionscript-for-beginners-variable-datatypes-as3.php#comments</comments>
		<pubDate>Fri, 15 Feb 2013 16:43:46 +0000</pubDate>
		<dc:creator>Beedigital</dc:creator>
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		<title>SpriterAS &#8211; Play Spriter Animations with Starling AS3 library&#8230;</title>
		<link>http://workflowFlash.com/191212/spriteras-play-spriter-animations-with-starling-as3-library.php</link>
		<comments>http://workflowFlash.com/191212/spriteras-play-spriter-animations-with-starling-as3-library.php#comments</comments>
		<pubDate>Fri, 15 Feb 2013 12:20:43 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
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		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>SpriterAS - Play Spriter Animations with Starling AS3 library for rendering Spriter Animations (SCML) with Starling. Spriter is kickstarter funded animation tool, which enables you to create advanced animations and render them on the GPU with a very low memory&#8230;]]></description>
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		<title>Create better-looking tile based games with AS3 Color Matrix Filter</title>
		<link>http://workflowFlash.com/191185/create-better-looking-tile-based-games-with-as3-color-matrix-filter.php</link>
		<comments>http://workflowFlash.com/191185/create-better-looking-tile-based-games-with-as3-color-matrix-filter.php#comments</comments>
		<pubDate>Wed, 13 Feb 2013 18:15:20 +0000</pubDate>
		<dc:creator>Emanuele Feronato</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Are you tired to create tile based games which look flat with repetitive textures? Try AS3 Color Matrix Filter&#8230;]]></description>
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		<title>Adobe AIR mobile development round-up: How to get App Store&#8230;</title>
		<link>http://workflowFlash.com/191180/adobe-air-mobile-development-round-up-how-to-get-app-store.php</link>
		<comments>http://workflowFlash.com/191180/adobe-air-mobile-development-round-up-how-to-get-app-store.php#comments</comments>
		<pubDate>Wed, 13 Feb 2013 08:21:03 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Adobe AIR mobile development round-up: How to get App Store Approval in 4 days Snowcone ANE for AIR Some libraries you might find helpful when working with AIR BB: Performance tips for AIR application development Take photo with AIR on&#8230;]]></description>
		<wfw:commentRss>http://workflowFlash.com/191180/adobe-air-mobile-development-round-up-how-to-get-app-store.php/feed</wfw:commentRss>
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		<title>Multiple Category Gallery</title>
		<link>http://workflowFlash.com/191238/multiple-category-gallery.php</link>
		<comments>http://workflowFlash.com/191238/multiple-category-gallery.php#comments</comments>
		<pubDate>Mon, 11 Feb 2013 22:00:00 +0000</pubDate>
		<dc:creator>ASIMANCA</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Components & Templates]]></category>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6003.png" width="20" height="20" alt="Components &amp; Templates" title="Components &amp; Templates" /><br/>AS3 XML based Multiple Category Gallery&#8230;]]></description>
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		<title>Opening Envelope with XML Video and Image link</title>
		<link>http://workflowFlash.com/191207/opening-envelope-with-xml-video-and-image-link.php</link>
		<comments>http://workflowFlash.com/191207/opening-envelope-with-xml-video-and-image-link.php#comments</comments>
		<pubDate>Sat, 09 Feb 2013 22:00:00 +0000</pubDate>
		<dc:creator>michaelfishel</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Components & Templates]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

		<guid isPermaLink="false">http://workflowFlash.com/?guid=0ffea7d323774fe9c25426e9d6dce168</guid>
		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6003.png" width="20" height="20" alt="Components &amp; Templates" title="Components &amp; Templates" /><br/>for AS3 is driven by XML and is completely customizable to your project.&#8230;]]></description>
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		<title>Using C++ code for path finding in your ActionScript game</title>
		<link>http://workflowFlash.com/191139/using-c-code-for-path-finding-in-your-actionscript-game.php</link>
		<comments>http://workflowFlash.com/191139/using-c-code-for-path-finding-in-your-actionscript-game.php#comments</comments>
		<pubDate>Fri, 08 Feb 2013 20:18:04 +0000</pubDate>
		<dc:creator>Beedigital</dc:creator>
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		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Content: Getting started with flascc Creating a SWC with flascc Making the SWC more AS3 friendly Implementing the C++ path finding library Creating a simple chasing game Debugging with the flascc’s GDB (Step 9) Optimizing the SWC size (Step 10)&#8230;]]></description>
		<wfw:commentRss>http://workflowFlash.com/191139/using-c-code-for-path-finding-in-your-actionscript-game.php/feed</wfw:commentRss>
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		<title>Tutorial: Starling and Nape (Basics) This tutorial will teach&#8230;</title>
		<link>http://workflowFlash.com/191133/tutorial-starling-and-nape-basics-this-tutorial-will-teach.php</link>
		<comments>http://workflowFlash.com/191133/tutorial-starling-and-nape-basics-this-tutorial-will-teach.php#comments</comments>
		<pubDate>Fri, 08 Feb 2013 18:20:46 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Tutorial: Starling and Nape (Basics) This tutorial will teach you how to quickly get started with Nape and Starling for AS3. More tutorials from Spring Missile&#8230;]]></description>
		<wfw:commentRss>http://workflowFlash.com/191133/tutorial-starling-and-nape-basics-this-tutorial-will-teach.php/feed</wfw:commentRss>
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		<title>Nexus Nexus is a GPU accelerated 2D game engine using Stage3D&#8230;.</title>
		<link>http://workflowFlash.com/191115/nexus-nexus-is-a-gpu-accelerated-2d-game-engine-using-stage3d.php</link>
		<comments>http://workflowFlash.com/191115/nexus-nexus-is-a-gpu-accelerated-2d-game-engine-using-stage3d.php#comments</comments>
		<pubDate>Thu, 07 Feb 2013 13:23:24 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<category><![CDATA[extNewsletterCB]]></category>

		<guid isPermaLink="false">http://workflowFlash.com/?guid=be5185c2360420d5fd40b88149fbc38e</guid>
		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Nexus Nexus is a GPU accelerated 2D game engine using Stage3D. The rendering process is contained inside a world instance, which is created with a sprite sheet texture map and a JSON file. It is possible to manipulate specific sprites&#8230;]]></description>
		<wfw:commentRss>http://workflowFlash.com/191115/nexus-nexus-is-a-gpu-accelerated-2d-game-engine-using-stage3d.php/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Game on! The future of Flash as a game development platform</title>
		<link>http://workflowFlash.com/191098/game-on-the-future-of-flash-as-a-game-development-platform.php</link>
		<comments>http://workflowFlash.com/191098/game-on-the-future-of-flash-as-a-game-development-platform.php#comments</comments>
		<pubDate>Tue, 05 Feb 2013 20:20:02 +0000</pubDate>
		<dc:creator>Emanuele Feronato</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

		<guid isPermaLink="false">http://workflowFlash.com/?guid=224f0982764b030a9723770cce32d407</guid>
		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Some official numbers about the future of Flash as a gaming development platform. Long live AS3!&#8230;]]></description>
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		<title>Leap Motion AS3 AS3 framework for working with the Leap.</title>
		<link>http://workflowFlash.com/191024/leap-motion-as3-as3-framework-for-working-with-the-leap.php</link>
		<comments>http://workflowFlash.com/191024/leap-motion-as3-as3-framework-for-working-with-the-leap.php#comments</comments>
		<pubDate>Thu, 31 Jan 2013 14:21:20 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
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		<category><![CDATA[extNewsletterCB]]></category>

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		<title>Generation X 1 Template</title>
		<link>http://workflowFlash.com/191052/generation-x-1-template.php</link>
		<comments>http://workflowFlash.com/191052/generation-x-1-template.php#comments</comments>
		<pubDate>Mon, 28 Jan 2013 22:00:00 +0000</pubDate>
		<dc:creator>BestFlashCreations</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Components & Templates]]></category>
		<category><![CDATA[extNewsletterCB]]></category>

		<guid isPermaLink="false">http://workflowFlash.com/?guid=4bc677d00989f6a8baa41d62fd0de861</guid>
		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6003.png" width="20" height="20" alt="Components &amp; Templates" title="Components &amp; Templates" /><br/>A stylish xml based and as3 coded website template.&#8230;]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Free SWF obfuscator update</title>
		<link>http://workflowFlash.com/190476/free-swf-obfuscator-update.php</link>
		<comments>http://workflowFlash.com/190476/free-swf-obfuscator-update.php#comments</comments>
		<pubDate>Sat, 26 Jan 2013 22:18:48 +0000</pubDate>
		<dc:creator>makc3d</dc:creator>
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		<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://workflowFlash.com/?guid=b2f643fa6983be537578e8e7b7a03044</guid>
		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>These days AS3 devs are all moving to AIR, so I am not sure how many of them still feel like they need to protect SWF bytecode. Neverless, my three years old &#8220;proof of concept&#8221; SWF obfuscator post remains one&#8230;]]></description>
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		<title>Flash AS3 Face Detection by Lambda Labs Lambda Labs is happy&#8230;</title>
		<link>http://workflowFlash.com/190438/flash-as3-face-detection-by-lambda-labs-lambda-labs-is-happy.php</link>
		<comments>http://workflowFlash.com/190438/flash-as3-face-detection-by-lambda-labs-lambda-labs-is-happy.php#comments</comments>
		<pubDate>Wed, 23 Jan 2013 10:21:35 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
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		<category><![CDATA[extNewsletterCB]]></category>

		<guid isPermaLink="false">http://workflowFlash.com/?guid=27c36a02e9e3ad822f9b00ed91384cf6</guid>
		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Flash AS3 Face Detection by Lambda Labs Lambda Labs is happy to announce our brand new Actionscript Face Detection API! [ More info ]&#8230;]]></description>
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		<title>Design Pattern Variation and Intents Table</title>
		<link>http://workflowFlash.com/190138/design-pattern-variation-and-intents-table.php</link>
		<comments>http://workflowFlash.com/190138/design-pattern-variation-and-intents-table.php#comments</comments>
		<pubDate>Tue, 15 Jan 2013 16:25:24 +0000</pubDate>
		<dc:creator>William B. Sanders</dc:creator>
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		<category><![CDATA[Tutorials]]></category>
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		<guid isPermaLink="false">http://www.as3dp.com/?p=6777</guid>
		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6001.png" width="20" height="20" alt="Tutorials" title="Tutorials" /><br/>On several different occasions I have meant to create an easy look-up table for quickly finding all of the GoF design patterns, their general purpose, their scope, what can vary and their intent. I finally did it! Click Play to&#8230;]]></description>
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		<title>Stage3D on mobile round-up: Fuji Smart App AIR+AS3 Developer&#8230;</title>
		<link>http://workflowFlash.com/190085/stage3d-on-mobile-round-up-fuji-smart-app-airas3-developer.php</link>
		<comments>http://workflowFlash.com/190085/stage3d-on-mobile-round-up-fuji-smart-app-airas3-developer.php#comments</comments>
		<pubDate>Thu, 10 Jan 2013 10:21:50 +0000</pubDate>
		<dc:creator>Flash Daily</dc:creator>
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		<description><![CDATA[<img src="http://workflowflash.com/wp-content/themes/wn_wfl/images//caticon20x20_6002.png" width="20" height="20" alt="News" title="News" /><br/>Stage3D on mobile round-up: Fuji Smart App AIR+AS3 Developer PreviewThis is developer preview video, not the official one. To show performance of Adobe AIR+AS3 application with Stage3d enabled on Android and iOS devices.The application itself can run smoothly on 60fps&#8230;]]></description>
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		<title>Flash banner</title>
		<link>http://workflowFlash.com/190076/flash-banner.php</link>
		<comments>http://workflowFlash.com/190076/flash-banner.php#comments</comments>
		<pubDate>Mon, 07 Jan 2013 20:01:24 +0000</pubDate>
		<dc:creator>johnell5</dc:creator>
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		<category><![CDATA[Components & Templates]]></category>
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AS3 Professional full motion flash banner.Main colors: blue, white.&#8230;]]></description>
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