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Using Native Multitouch Gestures in ActionScript 3.0
In this tutorial, we’ll learn how to implement native multitouch gestures to use in your applications. Read on! Final Result Preview Let’s take a look at the final result we will be working towards: Note: This example will work only… Read More |
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Introducing the MultiDraggable Touch API
Updates: I changed the name of the post as technically this is not a gesture API. It is a way to achieve gesture-like effects using touch data. Also the code below was missing an important line. You have to set … Read More |
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Multi-Touch Water Simulation Example
Microsoft Surface has a cool simulation that allows you to drag your fingers across the table to create a water simulation. That got me to thinking about doing it in Flash. Thanks to David Lenaerts’ excellent Ripple class, it took… Read More |
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Top Flash Misperceptions : Flash cannot run on touch devices
Today I wanted to look at a more recent misperception around Flash. That is the idea that Flash cannot work on devices with touch screens. If you know your Flash history then you will probably find this a bit ironic,… Read More |
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Tetris, Touch API and Android
Last weekend, I wanted to launch a Tetris game on my Android phone. After having tried some of them on the internet, I’ve decided to develop my own Tetris game, interacting with Touch and Gesture Events. The new Multitouch API… Read More |
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Checking the Users Multi-Touch Capabilities
Adobe just released the beta version of Flash Player 10.1 on their 'labs' site. Previously I've written about the new multi-touch events and written a quick how to on displaying multi-touch events with the new Air 2 SDK and now… Read More |
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