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SpaceImpact My first game. This is an accelerometer controlled…
SpaceImpact My first game. This is an accelerometer controlled 3D game. It was developed with Away3D, and Adobe AIR Technology. It works on Android, iPhone, iPad!… Read More |
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ANE package update (v1.18)! Greatly improved gyroscope fusion…
ANE package update (v1.18)! Greatly improved gyroscope fusion algorithm on Android should see much more accurate sensor readings! Along with some bug fixes including the “unregister” event for PushNotifications on iOS. Anyone using the compass extension should move over to… Read More |
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Simulating mobile content with the new Content…
Simulating mobile content with the new Content Simulator “The new Content Simulator in Flash CS 6 allows you to effectively simulate how your Flash content is going to behave on a mobile device. This video demonstrates simulation of events specific… Read More |
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YCanvas Remote Controlled By Remotair “Remotair is a…
YCanvas Remote Controlled By Remotair “Remotair is a concept of transmitting device inputs (gestures, accelerometer, camera etc.) into receiving flash or AIR application. Consists of one transmitting app installed on a mobile device or a tablet and one receiving app… Read More |
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Flash Pro CS5.5 Mobile (Android/iOS) – Part 2: Project 2 Accelerometer and Debugging
In October I will be holding a Bring Your Own Device Lab at Adobe’s MAX event. The hands-on labs will be on Flash Pro CS5.5 for Mobile (Android and iOS). This is the second part of a series of posts… Read More |
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Now Available: Developing iOS Applications with Flex 4.5
TweetDeveloping iOS Applications with Flex 4.5 is now available for only $12.99 for eBook. Description Developing iOS applications using Adobe Flex 4.5 for mobile will walk you through creating your Flex based iPhone/iPad application. Next, you will learn how to… Read More |
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Adobe TV On Flash And iOS
Flash Pro and Flash Builder users can build apps that run on all major device platforms, including iOS (iPhone and iPad). Yes, despite what some would lead you to believe, you can indeed use Flash to build app for iDevices.… Read More |
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AIR for Android Tutorial: Using Accelerometer to Find Angle of Elevation
In this simple tutorial we explain how to use the accelerometer to find the angle of elevation of an object by pointing your phone at the object. (Angle of elevation is commonly used to determine the height of objects.) We… Read More |
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AIR for Android Tutorial: Using Accelerometer to Find Angle of Elevation
In this simple tutorial we explain how to use the accelerometer to find the angle of elevation of an object by pointing your phone at the object. (Angle of elevation is commonly used to determine the height of objects.) We… Read More |
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Move an object with Accelerometer in Flex Mobile
You would like to be able to have an object move when the device is repositioned… Read More |
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Rubix
Submission from Xavi Vives Riba to win Adobe Creative Suite 5.5 Web Premium license: Rubix is a port of the world famous game Rubik’s Cube for the mobile devices. It is made with Flash using Papervision3D. You can enjoy it… Read More |
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Rubix
Submission from Xavi Vives Riba to win Adobe Creative Suite 5.5 Web Premium license: Rubix is a port of the world famous game Rubik’s Cube for the mobile devices. It is made with Flash using Papervision3D. You can enjoy it… Read More |
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What Creative Suite 5.5 brings to game developers
Building games for mobile devices with various operating systems is one of the biggest challenges for developers. Creative Suite 5.5 makes it easier and allows you to deploy games that run across Android, BlackBerry Tablet OS, and iOS. You can… Read More |
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Creating Mobile Apps Using Flash CS5
Flash has long been the choice for designers and developers alike to create rich, immersive interactive experiences across browsers and platforms, including mobile devices. Here, you’ll learn how to create a simple game app for mobile devices that will include… Read More |
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Creating Mobile Apps Using Flash CS5
Flash has long been the choice for designers and developers alike to create rich, immersive interactive experiences across browsers and platforms, including mobile devices. Here, youll learn how to create a simple game app for mobile devices that will include… Read More |
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Video: Review and demo of AIR for TV
In this video, I review Adobe’s AIR for TV Developer Kit and discuss where it could have great potential for developers getting content and apps on TVs. Also demoed is a 3D Flash game Kevin Suttle and I originally created… Read More |
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New Flash 10.1 Device: Google Nexus S
Google has announced the Nexus S, the Nexus S is Android 2.3 OS and Flash Player 10.1 enabled phone. The Nexus S runs on a 1 GHz Hummingbird processor, which is the same CPU as found on the Galaxy S,… Read More |
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