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Starling games on mobile round-up: Math Mathews Furfur and…
Starling games on mobile round-up: Math Mathews Furfur and Nublo: iOS, Android Gérard jeu de scooter The Twist… Read More |
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What Color Is This? from Nico Troia: I’d like to share…
What Color Is This? from Nico Troia: I’d like to share with you an app I built using Flash, Robotlegs, Starling and FeathersUI. It was built primarily to learn the platform and to create a simple mobile framework for myself.… Read More |
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AS3 Virtual Keyboard AS3 Virtual Keyboard is a library to…
AS3 Virtual Keyboard AS3 Virtual Keyboard is a library to display in-app virtual keyboard for user input. The virtual keyboard is similar to the one available on the Android/iOS platform, emerging from the bottom of the screen. Some of it… Read More |
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“You uploaded an APK with Invalid or Missing Signing Information for Some of Its files” Google Play, Adobe Air Error
Getting “You uploaded an APK with invalid or missing signing information for some of its files. You need to create a valid signed APK” while trying to publish your Adobe Air Android app to Google Play? It’s due to a… Read More |
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New Adobe AIR 3.8 features in action: Socket Server on Android…
New Adobe AIR 3.8 features in action: Socket Server on Android and iOS More info: Adobe AIR 3.8 introduces Socket Server on Android and iOS… Read More |
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New Adobe AIR 3.8 features in action: Socket Server on Android…
New Adobe AIR 3.8 features in action: Socket Server on Android and iOS More info: Adobe AIR 3.8 introduces Socket Server on Android and iOS… Read More |
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Adobe AIR 3.8 introduces Socket Server on Android and iOS
Hi All, after long time I’m back for all the developers are working with the Flash Platform right now! Sorry for that but it was a really intensive period for me with the organization of “Having fun with Adobe AIR”… Read More |
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Flash Player 11.8 and AIR 3.8 released: Recursive stop on…
Flash Player 11.8 and AIR 3.8 released: Recursive stop on MovieClipFor Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList. Datagram Socket (iOS… Read More |
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Setting up a Processing Android project in Eclipse
Processing is written in Java, and it plays very well with the Android platform. Every serious programmer knows that the Processing IDE is far from being a proper IDE, and the official Android IDE is Eclipse, so we better stick… Read More |
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Review: PhoneGap 2.x Mobile Application Development Hotshot
I’ve been working a lot with PhoneGap lately for both personal projects and teaching. Because of this, I’ve taken some time to check out some of the newer books on the subject. The last book I’ve had a chance to… Read More |
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PhoneGap and HTML5SQL.JS
I’ve been doing a lot of digging around in PhoneGap lately. This dovetails nicely with my Edge Animate and Edge Reflow work – but I also see it as an extension of my work with Adobe AIR and Flash Player… Read More |
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PhoneGap Starter (for PhoneGap Build)
Most PhoneGap “Hello World” examples make you go through the task of configuring PhoneGap on your system and making sure your system PATH is set with Android Virtual Device support and a bunch of command line interfacing… and it is… Read More |
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Winners Announced: $6,500 Low Poly Mobile Game Packs Competition
In our $6,500 Low Poly Mobile Game Packs competition, 3D modellers were encouraged to submit their best Low Poly Mobile Game Packs for iPhone or Android to 3DOcean. Thanks to the Cgtuts+ and 3DOcean review team we’ve finally picked our… Read More |
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Launchpad v1.0 Launchpad is a FlashDevelop plugin to bring…
Launchpad v1.0 Launchpad is a FlashDevelop plugin to bring Spaceport support to the familiar UI you’ve been using all along. Using this plugin you can deploy your Flash game to your iPhone or Android. Fast iteration is the key to… Read More |
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Adobe AIR Native Extensions round-up: Native Maps…
Adobe AIR Native Extensions round-up: Native Maps iOS/Android ANEFileSyncInterface AirPrint and WebKitStoreWebDataForBackup Support for UIWebView ANE Creating real-time multiplayer games on iOS with the Game Kit AIR native extension Developing and using Adobe AIR native extensions for Android devices VideoManager… Read More |
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Adobe Primetime Explained (Part 3/4) – A Single Protocol and DRM
In my last post, we learned how important it is to have a video abstraction layer for Android. But clearly Android is not the only platform, and currently it’s very hard to truly support all platforms with a single workflow.… Read More |
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Adobe Primetime Explained (Part 2/4) – Solving the Android Video Problem
If you have ever developed a video application on Android that does more than simple progressive playback, you are aware of the fundamental video playback challenges. In case you have not, it might be helpful to look at the summary… Read More |
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