Building Real Time Web Applications With Adobe Cirrus – Tuts+ Premium

Building real time networked games and applications can be challenging. This tutorial will show you how to connect flash clients using Cirrus, and introduce you to some vital techniques. Premium Preview Click the start button in the SWF above to create a ‘sending’ version of the application. Open this tutorial again in a second browser...

Adobe Cirrus

For my Cirrus Flex Camp presentation on Monday, here are links to the things we will be covering: Cirrus Developer Key: http://labs.adobe.com/technologies/cirrus/ CirrusLib: http://code.google.com/p/cirrus/ Advanced: Direct Routing: http://www.flashrealtime.com/directed-routing-explained-flash-p2p/ Multicast Streaming: http://www.flashrealtime.com/tutorial-multicast-streaming-in-flash-playe…

Updated Cirrus video phone sample application now available on Labs

The Video Phone application is a sample application utitlizing codename Cirrus (previously codename Stratus) that allows a user to make a video call to another user who is also connected to the Video Phone application. This application relies on a simple HTTP service to exchange Flash Player’s peer ID. Download the Video Phone application Signup [...]

Cirrus January 2011 update

Regarding the latest info from Michael Thornburg (Adobe) Codename Cirrus got refreshed and you can now leverage new two features. One of them is sending developer key as as a second parameter of connect method, which improves security as key is not transmitted via URI. So now you can call: var nc:NetConnection = new NetConnection(); [...]

Move from Stratus to Adobe Cirrus

Quick note: As you have probably already registered, we have renamed Adobe Stratus P2P rendezvous service to Adobe Cirrus. You can read about details at Kevin’s Towes blog. Basically, acquire new developer key here and use new address: rtmfp://p2p.rtmfp.net/YOUR-DEVKEY/ What are Stratus and Cirrus? Cloud types: (Source: Wikipedia.org)

Links: Video Extension (source: GitHub) WebcamVideo Extension…

Links: Video Extension (source: GitHub) WebcamVideo Extension (source: GitHub) Demo: Cirrus Live Chat A basic live chat combining both extensions.If you’re using Scout (advanced telemetry is activated), the problem with video (en-/decoding) can be observed very good. So you are warned. These extensions have to be used with care. So far I haven’t written an article about...

NetGrouper A wrapper for Actionscript 3.0’s NetGroup and…

NetGrouper A wrapper for Actionscript 3.0’s NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus The example project included shows you how to connect over a local network or Cirrus as well as how to post and receive messages. Library works best for applications meant to have...

P2P interview with Adobe Gaming Evangelist Tomas Krcha (@tomkrcha) at @FITC Amsterdam 2011

Actionscripthero interview with Adobe Gaming Evangelist Tomas Krcha after his session Buiding Realtime Multiplayer Games with P2P at FITC Amsterdam 2011. ABOUT: Introducing Tomas. What is Flash P2P Differences, advantages, security issues between P2P and Flash Media Server Blog Tomas Krcha @tomkrcha Adobe Cirrus on Labs Alternativa Platform’s Adobe Flash “Molehill” MAX Racer demo Game...

Multicast Chat Across Devices and Platforms

In preparation for my session at Streaming Media Europe in a couple of weeks I had a play with the IP multicast feature in Flash today. Tom Krcha posted an excellent example on his blog a few months ago which demos this feature very well. It’s worth pointing out that this code works in a LAN setup, not over the public internet. This also means that Cirrus (aka Stratus) is not required for the P2P introduction – Flash Player can handle this itself on a multicast enabled LAN. Therefore you can try this using the devices on your local network,

New communications protocol RTMFP

Adobe introducing the service known as Cirrus. Cirrus (previously codename Stratus ) is technology preview service for developers to build applications using end-to-end peering capability features in Flash Player 10.1. Flash Player is already the market leader in online video distribution over the web. With the introduction of RTMFP and advanced media compression technologies, Flash [...]