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Custom Flex Unit Test Runner Class and FDT AIR Flex Unit Test Launcher

If you choose Test Runner custom (custom is a new option next to Sprite, Spark, and Mxml). You can select your own Test Runner by using Browse. You can also use Create to create your own Test Runner by using… Read More

FlexUnit 4 alpha 1.0

Just read through the overview and the new FlexUnit4 alpha is looking pretty good. Using meta tags to create Tests and Suites and the addition of user defined tags, makes me think that I have to start including this in… Read More

Back on the Job Market

Quick links to my resume: word version - http://bit.ly/ItVAGj web version - http://bit.ly/LEQA7W Here is what I am great at: Flex, AIR, Flash, ActionScript FlexUnit, Swiz, Cairngorm, Maté ANT, AMF, MySQL, XML, SVN Here is what I have been learning… Read More

FlexUnit and ASDoc Problems in FlashBuilder

A quickie - if you're launching ASDoc from FlashBuilder's External Tools, you may experience problems such as:Error: Type was not found or was not a compile-time constant: FlexUnitTestRunnerUIError: Definition flexunit.framework:Assert could not be foundThis is easily fixed - you need… Read More

Flexunit Ant Tasks, [flexunit] error while loading initial content, compiler flags and other handy stuff.

After spending almost entire day getting Flex Unit tasks sorted I decided to write what I discovered, it is really takes a bit of time to sort it out. So I want to have an ant task that is going… Read More

FlashBuilder 4.5 :: Getting FlexUnit to work with Mobile components

Hi, Maybe I missed this in the plethora of documentation of FlashBuilder 4.5, maybe it’s coming in the next free update but when I tried to run FlexUnit in the Flex Mobile Project, the IDE said FlexUnit is not supported… Read More

Second Talk at RIAcon

I'm giving a second talk at RIAcon (6th and 7th August) in just over a week. Asynchronous unit testing with FlexUnit A lot of operations in Flex are asynchronous. Even simple operations can be asynchronous like setting the selected item… Read More

Flash Builder 4.5 tip: Use a custom FlexUnit sdk

I’ve been getting into unit testing and test-driven development a lot lately. Flash Builder has pretty nice support for FlexUnit, which I find to be the easiest way to include testing in my development workflow. However, one problem is that… Read More

AS3 Package level functions and Java static imports

It’s a hidden treasure for lot of people but AS3 provides a mechanism to declare functions like setTimeout or setInterval called package level functions. These functions are defined inside packages like flash.utils.setInterval or flash.utils.setTimeout but can be used as if… Read More

Your First Unit Test

A couple of months ago, I started experimenting with FlexUnit in FlexBuilder 3. I found myself a bit frustrated by some of the undocumented details of how to use it, so I thought I'd write an absolute beginner's guide...… Read More

FlexUnit 4 and Flex 4 presentations galore

So after a very welcomed summer lull in travel, I am gearing up for the fall speaking season. A good portion of my time this fall will be spent discussing, encouraging the use of, and getting Feedback on the FlexUnitRead More

FlexUnit in Flash Builder Bugs plus TDD

I just finished my presentation materials for my Test-driven development session at Adobe Max, and I am pretty excited how it turned out. It is a 90-minute BYOL (Bring your own laptop) lab, which is always challenging. Each person showing… Read More

ActionScript code coverage

I’m really excited about the amount of good tooling that is coming out for Flex development at the moment, from the latest features in Flashbuilder 4, plugins such as Sourcemate, through to tools such as FlexPMD and the newest version… Read More

FlexUnit on Adobe Open Source

Following on from the news that Cairngorm has been moved to Adobe Open Source, it is my pleasure to announce that FlexUnit, the unit testing framework for Flex applications, now has a new home on Adobe Open Source. FlexUnit started… Read More

Unit testing Flash panels within the Flash authoring environment using FlexUnit 4 and Flash Builder.

For a recent project of mine I created an ActionScript 3.0 API for JSFL. The API is used as a communication layer between a Flash panel (built in Flex), and the JSFL interpreter in the Flash authoring environment. What follows… Read More

Improved Open Source Testing Tools for Flex

Back in the early days of Flex there wasn’t much for doing unit testing, automated testing, performance testing, etc. Thanks to the community there are now numerous open source testing tools for Flex. Here are some recent updates you should… Read More

FB4 contest: the results

First, congratulations and thank you for your submissions!!! You had to take the time to install the product, pick-up a new feature, script your demo, record a video, speak in English, and publish your work online… I mean… it’s an… Read More

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