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Copernicus Brings Bravoman Back to Life

Bravoman, who was introduced in an 80s Japanese arcade game by Namco, has returned in the form of an animated series. The first 5-minute episode is now live on YouTube, brought to life by Copernicus Studios. Rob Paulsen (Pinky from… Read More

Author Interview: TimofeyOstanin

Working as a professional violinist, discovering a love for composing music, and having perfect pitch. This week we meet Timofey Ostanin (TimofeyOstanin) from AudioJungle. Introducing Tim Hi. I’m Tim Ostanin, a 21-year-old music composer from Russia. I’m a violinist by… Read More

New Adobe AIR 3.8 features in action: Socket Server on Android…

New Adobe AIR 3.8 features in action: Socket Server on Android and iOS More info: Adobe AIR 3.8 introduces Socket Server on Android and iOS… Read More

New Adobe AIR 3.8 features in action: Socket Server on Android…

New Adobe AIR 3.8 features in action: Socket Server on Android and iOS More info: Adobe AIR 3.8 introduces Socket Server on Android and iOS… Read More

Adobe AIR 3.8 introduces Socket Server on Android and iOS

Hi All, after long time I’m back for all the developers are working with the Flash Platform right now! Sorry for that but it was a really intensive period for me with the organization of “Having fun with Adobe AIR”… Read More

Flox – The No-Fuzz Game Backend Flox is a server backend and…

Flox - The No-Fuzz Game Backend Flox is a server backend and can be the complete server-side of your games. Hands-free. It offers a wide range of game-centric features including: analytics & charts, log file & error introspection, leaderboards &… Read More

Introducing FlowMVC

Introducing FlowMVC: A reference architecture & MVC extensions for developers using Sencha ExtJS or Sencha Touch with DeftJS. Take what you already know and go with it… just code with the Flow. FlowMVC builds on the work of DeftJS, Sencha… Read More

PlayScript is an open source Adobe ActionScript compatible…

PlayScript is an open source Adobe ActionScript compatible compiler and Flash compatible runtime that runs in the Mono .NET environment.  Finally, the PlayScript runtime supports a full Stage3D compatible implementation of the Flash runtime allowing games that are Stage3D compliant… Read More

in5 v1.4 Released

Version 1.4 of in5, our InDesign to HTML5 conversion tool, introduces several highly requested new features. Slideshow Overlay The Slideshow option in the Folio Overlays panel of InDesign makes it possible to create an interactive slideshow from a Multi-State Object… Read More

Author Interview: dBlever

Living in Perth, Australia, playing guitar and other instruments, escaping to “the cave”, and a very long list of gear (that includes a lava lamp). This week we meet Dale Sigley (dBlever) from AudioJungle. Introducing Dale Sigley Hi. I was… Read More

From Zero to the Appstore – Blueprints for an HTML5 Game Book Review

So today I’m making a small book introduction on the ebook ‘From Zero to the Appstore – Blueprints for an HTML5 Game’ by Olaf Horstmann. Disclaimer: The Author of the book ‘From Zero to the Appstore – Blueprints for an… Read More

What can you do with a Raspberry Pi?

I co-authored a post on the MMT Digital blog a few months ago, and I thought it was time to give it another little boost. Here’s the intro, to tease you: On January 29th, 2013 it was announced via the… Read More

Adobe Lightroom 5 Beta Release is Out! Free Public Download Now

NEWS FLASH – Adobe has just announced a free public beta release of the eagerly-anticipated Photoshop Lightroom 5, with new tools and advancements to develop, enhance and share your digital photographs: “The Lightroom team is proud to introduce the fifth… Read More

Can AS3 and Alchemy be friends?

Ok, so many of us tried to use Alchemy opcodes in AS3 projects, years ago. But how many keep using it every day ever after? Not me. Why? Well, where do we start… What is it good for? Adobe introduced… Read More

Adobe Flash Player 11.7 and AIR 3.7 Now Available!

“Over the past 3 months we have been hard at work on the next version (Code name: Geary) of Flash Player and AIR. Our main focus in this release of Flash Player was to improve the sandboxing feature that was… Read More

Ajar @ Adobe MAX

Amy and I will be attending the Adobe MAX conference again this year. I will be leading another lab on Building and Using Extensions for Flash Professional. It will be a great introduction for those who want to start automating… Read More

Adobe Flash Player 11.7 and AIR 3.7 Now Available! Over the…

Adobe Flash Player 11.7 and AIR 3.7 Now Available! Over the past 3 months we have been hard at work on the next version (Code name: Geary) of Flash Player and AIR. Similarly we have been focusing on making AIR… Read More

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