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The new Multi-Screen World

Multiscreenworld Finalfull study hereComet&Actionscript… Read More

Stage3D on mobile – part #10 Multiscreen Project by No…

Stage3D on mobile - part #10 Multiscreen Project by No Zebra Cross platform Flash game on running all devices (iPad, iPhone, Samsung Galaxy, HTC Desire, Android tablet, PC, MAC and all browsers); hardware-accelerated with physics and particles Fracuumgen running on… Read More

Want to get started with Flash Platform P2P? Some goodies for you.

This week I gave an introductory presentation on the Flash Platform P2P API.  The session covered the basics of Flash Platform P2P and RTMFP. It also demonstrated multiscreen P2P applications. The following link will take you to the session recording,… Read More

Screencast: Demonstration of a Multiscreen P2P Call Center Application

Here at RealEyes Media we enjoying building demonstration apps to see what can be done with Flash Platform technologies. Recently we built a fake call center application to demonstrate the following concepts: Multiscreen Development: Using a roughly 80/20 code reuse… Read More

Flash Platform game development

Content: Why Flash gaming? Game fundamentals Step 1: Brainstorm Step 2: Develop Step 3: Test and optimize Step 4: Distribute and Monetize Step 5: Use analytics Step 6: Update Frameworks and other third-party libraries Multiscreen design and mobile development Flash… Read More

Slides on multi-density/multi-platform UI talk from 360Flex

Thanks to all of you who attended my 360|Flex talk on building adaptive mobile UIs that work well across different device densities, form factors, and platforms. My slides are now available in two forms: multiscreen-dev-with-flex-360flex-2011.pptx, if you have PowerPoint multiscreen-dev-with-flex-360flex-2011.pptx.pdf,… Read More

RMAUG @ 360 Flex – Post and vote for OSP and multiscreen questions you’d like answered.

RMAUG will be running a Birds of a Feather panel at 360|Flex Denver. It will be April 12, 2011 between 6:45 – 7:45pm after RIM’s evening general session. The panel will discuss the Open Screen Project and multiscreen development. Since… Read More

Adobe AIR 2.6 SDK now available with enhanced iOS support!

Adobe is pleased to announce the availability of the Adobe® AIR® 2.6 SDK and AIR® 2.6 desktop runtimes for Windows, Mac and Linux…. With AIR 2.6, AIR achieves feature parity for Android and iOS platforms. This new release provides Read More

Comb Over Charlie: An AIR 2.6 multiscreen game

Watch the demo of this fun game that Charlie Schulze easily published across multiple platforms using Flash Professional CS5, Flash Builder 4.5, and AIR 2.6.… Read More

Comb Over Charlie: An AIR 2.6 multiscreen game

Watch the demo of this fun game that Charlie Schulze easily published across multiple platforms using Flash Professional CS5, Flash Builder 4.5, and AIR 2.6.… Read More

ROI of mobile and multiscreen apps

Learn about the business and developer benefits of reusing existing resources to deploy multiscreen apps. (2:04)… Read More

ROI of mobile and multiscreen apps

Learn about the business and developer benefits of reusing existing resources to deploy multiscreen apps. (2:04)… Read More

Update on Flash Player 10.2 for mobile devices

Today we are happy to announce that Flash Player 10.2 will be available for download via Android Market on March 18th.  Flash Player 10.2 is a production GA (General Availability) release for Android 2.2 (Froyo) and 2.3 (Gingerbread) devices which… Read More

FDT4 Tour: San Francisco here we come…

We will be visiting some major Flash/Flex developing companies, Creative Agencies and Game Studios in San Francisco and Silicon Valley, starting February 24th, as part of the FDT4 Tour We will be talking about Designer/Developer workflows, Targeting Multiscreen devices and… Read More

2011, what’s next ?

2010 has been a tremendous year for the Flash Platform and Enterprise applications. Adobe launched a new generation of runtimes (Flash Player 10.1, AIR 2.0 and AIR 2.5 on mobile devices), new releases of the Flex framework (Flex 4), a… Read More

Notes: Multi-screen Development Techniques With Flex and Air

Original MAX 2010 video - http://tv.adobe.com/watch/max-2010-develop/multiscreen-development-techniques-with-flex-and-adobe-air/ [Project Layouts] Shell Project - Exists one per screen basis - Desktop project - Mobile project; Different resolution on mobiles will have different shell projects - 854×480 very common - Unique stylesheet for each… Read More

Summary of Adobe AIR Related Announcements at MAX

Now that Adobe MAX is officially in full-swing, I thought I would summarize some of the key announcements that are most relevant for developers building AIR apps. Adobe AIR 2.5… For a detailed look into what’s new in AIR 2.5, Read More

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